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Animator, The Sims (Remote Opportunity in Europe)

Multiple Locations: United Kingdom • Madrid, Spain • Lyon, France • Helsinki, Finland • Bucharest, Romania • Stockholm, Sweden • Guildford, UK • Sweden • Germany • France • Spain

Notice

This position is no longer open.

Requisition Number: 169591

Position Title: Animator 2

External Description:

Animator, Remote in Europe

At Maxis, we excel at outrageous thinking. It’s the fuel that inspires the best games in the world. We’re trailblazers and great storytellers. But it’s not just about amazing your peers – it’s about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. We are looking for someone with deep insights on how to create the best experience for our players.

You will report into a studio Development Director.

Key Responsibilities

  • Work with Animation Lead and Director to produce feature film quality keyframe animation with heavy emphasis on full body character acting and performance.
  • Produce content under tight game development deadlines.
  • Work with the Animation Lead and Director to ensure quality, animation style, and philosophy are maintained for work you or others produce.
  • Partner with a small team of other essential contributors of the Production process to deliver on player goals and experience. Essential contributions include:
  • Collaborate with engineering and art disciplines to solve implementation challenges and ensure animation and state machines meet all technical and game play requirements.
  • Use both Maya and art tools to implement animated characters and objects in a proprietary engine.
  • Own a small domain of animation assets and state machines using our proprietary engine and tools.
  • Estimate and provide scoping options for content to ensure we can meet tight game development deadlines.
  • Present implementation strategies alongside other contributors.
  • Keep Animation Leadership and Development Directors up to date regarding Production status.
  • Use proprietary engine and previs tools to technically verify animation content for self and others.
  • Work with other essential disciplines to solve complex game bugs.
  • Maintain and track animation assets related to your implementation designs.
  • Create technical documentation of your implementations.
  • Hold focused discussions concerning technical implementations you have contributed to, to spread knowledge across the animation team.

Required Experience

  • 5+ years of experience as a Gameplay Animator working with and designing animation state machines in a game engine such as Unity, Unreal or similar.
  • Extensive experience creating full body keyframe animation with a primary emphasis on full body character performance in Maya.
  • Experience ramping up quickly on new animation tools, engines, and workflows.
  • Proficient understanding of both game animation and in-engine state machine design.
  • Experience mentoring, training, or providing aesthetic feedback to a small group of Animators.
  • Experience working across diverse groups to find creative solutions.
  • Experience evaluating human/creature/object rigs for production.

Bonus Experience

  • Experience in the Simulation genre of games 
  • Comfortable creating entertaining acting performances for reference for your animations or others.
  • Experience working with motion capture processes
  • Experience with Atlassian Confluence, Jira software, Shotgun or similar tools 

City:

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Community / Marketing Title: Animator, The Sims (Remote Opportunity in Europe)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 81

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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