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Software Engineer- AI

Multiple Locations: Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Vancouver, BC, Canada • Los Angeles, CA, USA

Notice

This position is no longer open.

Requisition Number: 169437

Position Title: Software Engineer II

External Description:

Development Technology & Solutions is a partner of EA Studios. We span four continents, bringing together diverse individuals passionate about their craft from across the globe. We partner in every development phase while improving their expertise to create greater experiences for players. DTS participates in creating some of the most beloved games and supports ongoing live services. We are a learning organization, sharing collaboratively and exploring creative ways to solve challenges in creating amazing games for millions of players worldwide.

We are looking for an experienced Software Engineer to fill an exciting role where you will help modernize game AI systems to improve gameplay and game validation for multiple platforms and multiple game engines using a variety of new machine learned AI and traditional AI approaches. Additionally, you will include the evaluation of proper machine learned techniques to apply to measuring and determining game health issues, such as, glitches, graphical or animation anomalies, audio issues and more. You will work on technical solutions that can be applied to multiple EA games and will work with multiple game team software engineers in graphics, animations, audio, and gameplay.

You will report to the Technical Director.

Key Responsibilities:

  • Implement advanced machine learning techniques to provide game behavior measurement, validation, performance, and functionality improvements.
  • Work with tech art, graphics engineers, gameplay engineers and partners to understand advanced gameplay mechanics and testing processing for future products.
  • Evaluate game code and architecture and recommend improvements.
  • Implement graphical rendering anomaly detection systems.
  • Provide training and support for the systems that you implement.
  • Be a communications bridge between engineering and data science teams.
  • Remain flexible and perform a variety of tasks such as, scripting in and outside of game, in-game API creation, external tool creation, machine learning model prototyping, documentation and more.

Required Technical Experience

  • A bachelor's degree in Electrical/Computer Engineering, Computer Science or equivalent
  • 5+ years experience in graphics, gameplay, AI engineering, real-time embedded software, or related position
  • 5+ years experience with C++
  • Familiar with applied use of Machine Learning techniques for Computer Vision, Imitation/Reinforcement Learning, Audio Classification, and neural-network construction to solve problems
  • Familiar with game development.
  • Familiar with signal processing and implementation of signal processing algorithms
  • Familiar with multiple database platforms, application servers, and development environments
  • Familiar with real-time embedded software applications and run-time optimizations for performance improvements

City:

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Community / Marketing Title: Software Engineer- AI

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 169

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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