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Software Engineer- AI

Multiple Locations: Orlando, Florida, United States • Austin, Texas, United States • Seattle, Washington, United States • Vancouver, British Columbia, Canada • Los Angeles, California, United States

Notice

This position is no longer open.

Requisition Number: 169437

Position Title: Software Engineer II

External Description:

Development Technology & Solutions is a partner of EA Studios. We span four continents, bringing together diverse individuals passionate about their craft from across the globe. We partner in every development phase while improving their expertise to create greater experiences for players. DTS participates in creating some of the most beloved games and supports ongoing live services. We are a learning organization, sharing collaboratively and exploring creative ways to solve challenges in creating amazing games for millions of players worldwide.

We are looking for an experienced Software Engineer to fill an exciting role where you will help modernize game AI systems to improve gameplay and game validation for multiple platforms and multiple game engines using a variety of new machine learned AI and traditional AI approaches. Additionally, you will include the evaluation of proper machine learned techniques to apply to measuring and determining game health issues, such as, glitches, graphical or animation anomalies, audio issues and more. You will work on technical solutions that can be applied to multiple EA games and will work with multiple game team software engineers in graphics, animations, audio, and gameplay.

You will report to the Technical Director.

Key Responsibilities:

  • Implement advanced machine learning techniques to provide game behavior measurement, validation, performance, and functionality improvements.
  • Work with tech art, graphics engineers, gameplay engineers and partners to understand advanced gameplay mechanics and testing processing for future products.
  • Evaluate game code and architecture and recommend improvements.
  • Implement graphical rendering anomaly detection systems.
  • Provide training and support for the systems that you implement.
  • Be a communications bridge between engineering and data science teams.
  • Remain flexible and perform a variety of tasks such as, scripting in and outside of game, in-game API creation, external tool creation, machine learning model prototyping, documentation and more.

Required Technical Experience

  • A bachelor's degree in Electrical/Computer Engineering, Computer Science or equivalent
  • 5+ years experience in graphics, gameplay, AI engineering, real-time embedded software, or related position
  • 5+ years experience with C++
  • Familiar with applied use of Machine Learning techniques for Computer Vision, Imitation/Reinforcement Learning, Audio Classification, and neural-network construction to solve problems
  • Familiar with game development.
  • Familiar with signal processing and implementation of signal processing algorithms
  • Familiar with multiple database platforms, application servers, and development environments
  • Familiar with real-time embedded software applications and run-time optimizations for performance improvements

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer- AI

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-10-26 17:03:05.243

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

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