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Software Engineer

位置: Guildford, UK

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Requisition Number: 169317

Position Title: Software Engineer II

External Description:

We’re DICE, and we love making games!

For more than fifteen years we’ve entertained millions of players around the world with our award-winning games. Our accomplished people have expressed their passion for outstanding game feel, AAA audiovisual quality and technical innovation in the Burnout and Need for Speed series and and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We’d love to hear yours! Crunch doesn’t help make a better game. We don’t do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let’s talk about how you could be a part of it.

The Challenge Ahead:

DICE demands a world class team of developers and is currently looking for a Software Engineer to join our gameplay team. We’re looking for someone who can contribute to the design process and help turn the output into reality.

What a Gameplay Software Engineer does at DICE:

The successful engineer will primarily work alongside DICE design and engineering teams in a structured, iterative process - taking a hands-on role in creating, developing and implementing technologies all about visceral, player-first fun. You will be responsible for developing systems and models that deliver an awesome gaming experience with technology used by other leading EA titles such as Battlefield and Need For Speed.

You Will

  • Work as part of our engineering team, you’ll develop and specialise your programming skills, learning to turn ideas into implementations that ship in game
  • Empower designers to be able to iterate their ideas in software
  • Collaborate daily with other engineers and departments to deliver amazing features
  • Implement, test and maintain reliable and efficient code.

You Need

  • To be comfortable in C++ programming with a desire to enhance your skills.
  • Experience with object-oriented design principles.
  • A passion for bringing new ideas to the studio and engagement to become a better software engineer today to bring high-quality entertainment for our future titles.
  • To care about collaboration and working as part of a team.
  • To want to participate in the early creative process rather than be handed a document to implement, helping to establish the problems as well as coming up with solutions.
  • To be comfortable with uncertainty, relishing in working within the “unknown problem, unknown solution” and “known problem, unknown solution” spaces.
  • To be able to move fast and expect change - not attempting to craft the perfect solution on the first attempt but rather try something out in software now then iterate.
  • To proactively seek regular review so course correcting is quick and collaborative.

Bonus points for:

  • Enjoying prototyping as well as production
  • Having a broad skillset - do you have experience in UI, physics, Animation, Networking etc.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 21

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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