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Character Artist (Blendshape)

Posizione: Nevada, USA

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La posizione non è più aperta.

Requisition Number: 169267

Position Title: Character Artist

External Description:

EA Create is a collective of content production teams partnering with EA Studios game teams to create outstanding visuals, audio and technology. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

As a BlendShape Artist, you the entire creation process of character heads. This will include working with scan data and photos to create the neutral head and blendshapes to be used in game. EA BlendShape Artists are experienced in human/non-human character modeling of both realistic and stylized characters in Maya, ZBrush and Photoshop. Character models are complex and detailed in video games with some characters coming close to 500,000 polygons. The Shape Artist will show an interest in opportunities to improve character creation across multiple teams within EA. You will work directly with the Lead Blendshape Artist, the Art Director and Animation Director to ensure content is meeting the quality bar.

Qualifications:

  • 3+ years' of educational and/or professional experience in modeling and character art
  • Bachelor's degree or higher or equivalent experience
  • Portfolio in realistic character art. Please provide a link to your portfolio on your resume.
  • Experience working with Maya, Photoshop, and ZBrush
  • Experience in prototyping and working with diverse teams consisting of technical artists, artists, and engineers.
  • Knowledge of latest industry-standard tools, workflows, and techniques including physically based rendering.
  • Demonstrate an expert understanding of human anatomy, proportion, silhouette and topology and how it relates to rendering and deformation.
  • Experience with motion and how facial features deform under multiple facial expressions and emotion.
  • Demonstrate an understanding of a broad mix of character-related disciplines such as modeling, texturing, shading, rigging and binding, animation, facial animation, and blend shapes.
  • Express the art direction focus and art reviews through written and verbal communication to all teams.
  • Demonstrate an expert ability to prepare assets for physical simulations such as cloth, hair.
  • Demonstrate an excellent ability to interpret 2D reference material and scan data into 3D textured and surfaced models.
  • Demonstrate an ability to document workflows that will be used by all teams..
  • Understanding of FACS is helpful

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Community / Marketing Title: Character Artist (Blendshape)

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

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Days Open: 125

Can this position be remote?: 0

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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