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Software Engineer

여러 위치: Warsaw, Poland • Bucharest, Romania • Guildford, UK • Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 169181

Position Title: Software Engineer III

External Description:

We are Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

The Challenge Ahead

Frostbite in Guildford is a growing team that plays a critical role in the engine that EA has developed to empower game makers in the company. We focus on building a world-class cross-platform physics engine and features that directly drive innovation in EA’s franchises such as FIFA, Dragon Age, and Battlefield. This is developed using an internal Open Source model that invites the company’s best engineers to contribute. 

We are looking for passionate, motivated, and talented Software Engineers to join our high caliber team in Frostbite UK. You would be working as part of a small team, directly engaged with game teams around the globe to deliver outstanding innovation and performance on PlayStation, Xbox, PC, iPhone, iPad, Android, and new platforms as they emerge. The role will enable you to grow your experience and skills as well as the opportunity to travel to other EA locations and work directly with studios around the globe.

Key Responsibilities:

  • Collaborate in a distributed team on the continued development of our collision, rigid body simulation, cloth, destruction, character physics, and other libraries.
  • Develop tools, workflows, and user interfaces to empower game makers.
  • Execute all aspects of software engineering including testing, debugging, documentation and optimization.
  • Work closely with our customers to understand their needs and deliver on their highest priority features and requirements.
  • Build up engineering skills and physics simulation knowledge with experienced team members.
  • Participate in ensuring that our designs are simple and effective, backed up with great documentation (with the aim of accelerating ease of use and future maintenance)

Qualification:

  • 2+ years of experience with C++
  • Good understanding of numerical methods, simulation, and mathematics.
  • Advanced background in real-time / time-critical systems & multiple hardware platforms – preferably game platform hardware.

Bonus Qualification (one or more is helpful):

  • Great communication skills to be able to work with different team members and cells; to be able to communicate progress and results and participate effectively in technical and project discussions. 
  • To be willing to learn and have a real desire to make an impact on EA games.
  • Knowledge of game physics and animation
  • WPF and other GUI design experience
  • Graphics or Video experience e.g. Image Processing, codecs, OpenGL, Direct3D, DirectX, etc.
  • Evidence of delivering tools and workflows at an enterprise-level e.g. using C# and WPF (or similar) to develop complex applications, and to empower content creators.
  • Experience in Agile (Scrum) project management and software development methodology.

Please note that the nature of our business may require that certain aspects of this job description may be subject to modification and change during the individual's period of employment.

More about our location: https://www.ea.com/careers/careers-overview/guildford

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 40

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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