filler

Technical Designer

Multiple Locations: Vancouver, British Columbia, Canada • Toronto, Ontario, Canada • Austin, Texas, United States • Edmonton, Alberta, Canada

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 169161

Position Title: Associate Game Designer

External Description:

Technical Designer (Temporary)

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA's network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

Responsibilities:

  • Work under a Senior Technical Designer direction to create reusable content pieces used by our Design team to create mission content.
  • Develop high-quality content experiences and tools for the design teams.
  • Communicate requests and issues to the Technical Design team.
  • Communicate with the Design team on best practices using Technical Design assets and their status.
  • Work with all other departments on design needs with a focus on support with multiple programming, art, audio, and animation departments.
  • Work with production on scheduling and identify dependencies.
  • Work with other Technical Designers on best practices and training materials for the Design teams.
  • You will report to the Principal Technical Designer.

Skillset:

  • Some experience as a Technical Designer on game projects.
  • Demonstrate an understanding of design principles and the workflows needed to achieve them.
  • Experience working with logic structures with a focus on reuse and modularity.
  • Experience working with visual scripting languages such as Unreal Blueprint.
  • Working knowledge of standard industry game engines and design toolsets.
  • Experience with action and RPG gameplay mechanics.
  • Some experience with a scripting language or coding language.

City:

State:

Remote?: 1

Community / Marketing Title: Technical Designer

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-10-13 17:07:49.523

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