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Lead Software Engineer

위치: San Francisco, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 168983

Position Title: Manager Engineering

External Description:

CrowdStar is a Glu Mobile studio that is now part of the Electronic Arts family, and we believe that there is a huge opportunity in interactive entertainment products for women, and our goal is to build products which engage, enrich and empower them.

With our two top grossing titles, Covet Fashion and Design Home, CrowdStar has developed new ways for our players to enjoy fashion and interior design. Not only are we changing how women game, we're also changing how they discover and shop for everything from clothing to shoes, or furniture to home decor. As a team, we are passionate not only about creating fun and engaging games for women but enriching lives outside of the game.

 

Role Overview:

We are looking for a Lead Software Engineering to manage a team of Unity Developers working on the hit mobile game - Design Home. You will guide and develop the careers of a group of engineers. You will work with Production, Product Management, Content and Art teams to help plan, architect, oversee, and implement exciting new features. You will drive and mentor the engineering team through feature design, implementation, and debugging processes to achieve robust code consistently. You will collaborate on and promote a thriving company culture that features happy hours, social events, and game jams/hack-a-thons.

Requirements:

  • Meet with client engineers to provide 1:1 career support.
  • Work with your client engineering team to plan, architect, and help build large-scale game features.
  • Lead and coach the engineering team in maintaining a robust roadmap guided by accurate, reliable task estimates. Make quick, reasonable estimates for new feature work, and propose alternatives to save on implementation time.
  • Identify and improve the codebase through process.
  • Contribute to Build, Embody, and uphold good production processes and coding practices.
  • Mentor younger members of the team on architecture and good coding practices.

Qualifications:

  • 8+ years of professional experience with 2+ years of recent Unity experience.
  • 1+ years of professional experience managing software engineers.
  • Demonstrated ability to identify and drive growth opportunities for subordinates.
  • Ability to architect elegant and efficient solutions to complex game features.
  • Proactively bring architecture and performance improvements to legacy code both personally and through process.
  • Can ship high quality, bug-free code under a deadline.
  • Great working knowledge of OOP, design patterns, algorithms, and data structures.

Bonus points:

  • Knowledge of optimizing Unity for maximum performance.
  • Knowledge of Unity's UGui UI system.
  • Experience with full-stack development.
  • Experience with native platform development.
  • Experience with a scripting language like Python or NodeJS.
  • Experience working on large teams with well established processes.

City:

State:

Community / Marketing Title: Lead Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 348

Can this position be remote?: 0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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