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Tools Engineer - Content - Battlefield Mobile!

Location: Colorado, USA

Notice

This position is no longer open.

Requisition Number: 168957

Position Title: Sr Software Engineer I

External Description:

Tools Engineer - Content

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

Industrial Toys, creators of Midnight Star and Midnight Star: Renegade, has taken on their next mission of creating the newest FPS title for mobile: Battlefield. Building on hard-won knowledge as an indie studio, we've joined forces with EA to work towards our vision of what it means to be "Mobile To The Core!"

Overview:

We are looking for someone with a strong background in tools development to come and work with some of the industry's best talent, on-site or remote. If you love to tussle with practical software problem-solving and create tangible, easy-to-use solutions that the whole team will thank you for, you'll fit right in.

Responsibilities:

  • Work with digital content creators across the team to develop and support complex technical tools that enhance people's creativity and productivity and enable them to deliver playable environments that amaze our players
  • Build or extend solutions to help solve the development and testing challenges due to the ever-growing size and complexity of AAA titles
  • Write performant code to extend Unreal Editor and other internal systems
  • Create user interfaces to empower the team to work with content intuitively
  • Document and test process and tooling to accelerate ease of use and simplify future maintenance of our technology
  • Monitor user satisfaction, escalate any improvement opportunities and evaluate or debug technical support requests
  • Support an increased adoption of automation and tools within game teams.
  • Aid in the identification of and perform requirements gathering for new tools

Qualifications:

  • Proven problem-solving, coding, debugging, diagnosis and optimization skills
  • Experience working in a large codebase with multiple simultaneous development branches, using tools like Perforce, Git, Visual Studio, or Rider
  • 2 or more years experience on shipped game titles or other large-scale projects delivered to end-users
  • Strong C++ skills, and scripting language experience (e.g. C#, Python, Powershell)
  • Exposure to Unreal Engine, Unreal Editor and related tools, Digital Content Creation SDKs (Max, Maya, Photoshop)

City:

State:

Community / Marketing Title: Tools Engineer - Content - Battlefield Mobile!

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 48

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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