Principal Game Designer

Multiple Locations: Austin, Texas, United States • Toronto, Ontario, Canada


This position is no longer open.

Requisition Number: 168948

Position Title: Principal Game Designer I

External Description:



Role Overview

We're looking for a creative, out-of-the box thinker to design hyper-casual games for the CrowdStar studio. You will ideate fun new mechanics, prototyping, and validating their designs through testing.

Primary Responsibilities:

  • Pioneer new game mechanics
  • Ideate, design, and prototype multiple new games in parallel
  • Leverage qualitative and quantitative data to validate your designs and ideas
  • Collaborate with product managers, artists, and engineers
  • Write detailed specs
  • Have your finger on the pulse of the hyper-casual market


  • 3+ years of experience designing games (hypercasual experience, in particular, is a bonus)
  • Create prototypes (paper or Unity)
  • Fantastic UX understanding
  • A clear vision and ability to explain your vision to others
  • A data-driven mindset and ability to analyze performance of new games and features (Excel proficiency expected)
  • Experience with the female mobile audience
  • Team-player mentality



Remote?: 1

Community / Marketing Title: Principal Game Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Date Opened: 2021-10-07 20:32:23.01

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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