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Tools Software Engineer

Multiple Locations: San Francisco, California, United States • Toronto, Ontario, Canada

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Requisition Number: 168934

Position Title: Software Engineer II

External Description:

CrowdStar is an EA Mobile Studio. We are forming a powerful growth engine to expand our current games and provide more amazing new experiences across sports, lifestyle, mid-core, and casual for players everywhere. Come join us!

 

Team Overview

At our CrowdStar studio, we believe that there is a huge opportunity in interactive entertainment products and CrowdStar's goal is to build products which engage, enrich and empower users.

 

Role Overview

We are looking for a Software Engineer to join our Engineering team and help support our newly announced title, Table & Taste. You will report to the Technical Director to develop and support applications and game features, build pipelines, and client and backend developer tools. Above all, you have a passion for making tools that improves productivity

Responsibilities:

  • Build and integrate a wide set of development, pipelines and administrative tools
  • You will create build pipelines and automation
  • Create logging, performance and monitoring tools for backend and client
  • You will develop reliable estimates for tasks, and be able to propose alternatives to save on implementation time
  • Contribute to and uphold good production processes and coding practices

Requirements:

  • BS in Computer Science or equivalent experience
  • 3+ years of PHP, JS, HTML and CSS development experience
  • Experience maintaining source code and automating in GitLab
  • Expertise building web-based, desktop or native application tools
  • Experience with toolsets for profiling and optimizing backend and client systems

 

Bonus Points

  • Expertise building layout and localization tools
  • Experience with Unity/C# and working in games or a Unity vertical
  • Expertise on creating and integrating performance and monitoring tools

City:

State:

Remote?: 1

Community / Marketing Title: Tools Software Engineer

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-10-07 20:32:22.913

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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