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Experience Designer

複数の場所: Vancouver, BC, Canada • Seattle, WA, USA • Redwood City, CA, USA • British Columbia, Canada

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このポジションはもう募集していません。

Requisition Number: 168915

Position Title: Experience Designer I

External Description:

Experience Designer 

In your role as Experience Designer, reporting to a Manager, Communications Design, you will contribute to a new competitive gaming experience on EA.com, which means partnering across game teams, marketing, product management, design, engineering, and publishing to gain understanding and support their goals, always with an eye on quality, consistency, usability, and needs of our players. You will also provide support to EA's Competitive Gaming Entertainment events from a visual live services standpoint (creating and delivering assets in real-time during competitive events). As part of the broader UX Design family, you will be an important contributor to the EAX and CGE teams.

Joining EAX means joining the team shaping and expanding EA's competitive gaming presence on the web; build consumer experiences that power EA's games and allowing more personalized, socially connected, and smooth experiences; and expand our CGE presence across web and PC. We like to say that "we see farther," and are committed to driving innovation to meet player needs today and in the future.

You're someone with a track record for:

  • Successfully delivering multiple digital products such as marketing websites, immersive experiences, native web/mobile applications.
  • Adapting. Determining the best UX approaches based on player feedback and the competitive landscape and determining overall direction, identifying challenges and adapting as you go.
  • Understanding of the product life-cycle and building and iterating on products with large and established user bases.
  • Requirements gathering. You proactively collect (sometimes conflicting) inputs from a variety of sources and partners to inform your work.
  • Experience with information architecture, UX, and content strategy concepts and deliverables.
  • Experience with responsive design best practices and designing for the mobile web
  • Using a CMS to build webpages (AEM experience is a major plus)
  • Prototyping and presentation-layer development; you can build what you design in HTML, CSS/JS, and in AEM using the NDS
  • Fluent knowledge of Figma, the Adobe Suite and other design and rapid-prototyping tools
  • Knowledge of current online product trends and best practices

You'll also bring the following skills or experiences to our team:

  • 4+ years of experience in UX and graphic design.
  • Complete UX skills: problem discovery, solution generation, concept creation, wireframing, testing, synthesis, iteration, prototyping, competitive analysis, customer journey mapping, applying design systems and producing deliverables for development.
  • Expert knowledge of design and prototyping tools like Figma, Photoshop or others.
  • General awareness of web and mobile technology (i.e., JavaScript, HTML/CSS).
  • Familiarity with enterprise content management systems, design systems, consumer-facing products, and multi-destination publishing platforms (create once, publish everywhere).
  • Enthusiasm for gaming desired; ability to stay on the forefront of industry trends a big plus

In a typical week, you could:

  • Product owners, production designers, game studio teams, marketing managers, the Competitive Gaming team, and engineers to bring an ongoing roadmap of interactive features to life and support ongoing CGE events.
  • The CMS and publishing teams to ensure the content-heavy features you'll design can be fulfilled by authoring workflows and publishing processes.
  • UXR, CI, and analytics to inform UX strategy and ensure feature optimizations are measurably improving the player experience.

You'll build relationships and work with:

  • Work with other designers to create outstanding web experiences
  • Present ideas and pitch to partners and colleagues
  • Oversee Production Designers building your vision
  • Design web pages supporting important marketing campaigns
  • Improve on existing design infrastructure and design new components

City:

State:

Community / Marketing Title: Experience Designer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 21

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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