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Senior Technical Artist

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 168836

Position Title: Senior Technical Artist

External Description:

The EA Create Team encompasses all of the positions needed to make game cinematics, such as motion capture, rigging, animation, tools and tech, environments, characters, and lighting teams. 

EA Create Animation is a centralized team within Create that works with game teams globally to bring narratives and animations to life through playable immersive experiences.  We have team members located in Orlando, Austin, Los Angeles, Vancouver, Guilford, and Shanghai. 

We are looking for a Senior Technical Artist who has a passion for problem-solving. In this role, you will report to a Development Director, and you will need to be collaborative by nature, able to partner with animation directors, leads, and stakeholders to ensure effective collaboration to produce quality assets, tools, pipelines, and workflows. And enjoy making games!  While this role is technical in nature, we are also looking for candidates who possess an eye for aesthetics to maintain a high-quality artistic vision.

Responsibilities

  • Design, implement and support animation tools and technologies used on specific titles.
  • Support central animation workflows that span across multiple titles in collaboration with content creators and engineers.
  • Integrate cinematics and gameplay animation content into the game engine.
  • Interact and support the rigging team on character rigs and animation transfer.
  • Provide creative and technical problem solving with a view to delivering efficient quality animation content.
  • Define, estimate and prioritize tasks in a well-organized manner.
  • Document workflows, technical processes, and tools.

Qualifications

  • 2+ years of tool creation experience for art/animation workflows on multiple titles/projects.
  • Intermediate knowledge in Python.
  • Proficient in standard industry tools Maya. 
  • Familiarity with animation content integration in engine.
  • Knowledge and understanding of body and facial production rigs for debugging and tool writing purposes

Plus

  • Familiarity in C#, MEL, Maya API
  • Experience in Motionbuilder/ MotionBuilder API
  • Experience with editor-based game development environments e.g. Unreal, Unity, etc.
  • Experience in Qt 
  • Experience designing, implementing, and maintaining animation content workflows as part of an end-to-end animation pipeline.

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Community / Marketing Title: Senior Technical Artist

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 62

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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