Internship Narrative Designer
Location: Stockholm, Stockholm County, Sweden
Requisition Number: 168781
Position Title: Intern General
As a Narrative Designer Intern at DICE you'll work with designers and artists to create characters and bring them to life, help with building location histories and backstories and seed that fiction into the world, create in-game text for missions, rewards and items, and help with cinematic to create tight engaging sequences that pull everything all together. You'll help manage the maintenance of a unified style and tone. You will report to the Lead Narrative Designer in the project and your functional manager. We support a remote work setup from most of our European studios or Sites.
- Experience with game narrative and multiple mechanics of storytelling.
- A passion for playing and making games.
- Good at taking and providing feedback.
- 1 years writing experience in games, film & television, applications or web.
- Experience with Microsoft Excel (can maintain complex spreadsheets).
Good to have experience with
- Creating compelling stories, worlds and characters.
- Writing game backstories, lore, and flavor text.
- Writing cinematic scripts and sequences.
- Writing in-game dialog
- Creating in-game scripts, bios, casting briefs and lore documentation.
- Conveying game mechanics and systems through efficient in-game prompts.
- Breaking down and conveying narrative constructs to those who are less familiar with them.
Community / Marketing Title: Internship Narrative Designer
Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。
EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-10-01 09:44:21.94
EEO Employer Verbiage:
EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律，为符合条件的残障个体改善工作环境。