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Audio Artist - FIFA

Location: Vancouver, British Columbia, Canada

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Requisition Number: 168756

Position Title: Audio Artist III

External Description:

Role Overview

We are looking for an experienced Audio Artist who can make an immediate contribution to all aspects of audio development. You will own audio specific project(s), with the goal of creating a quality audio experience. You should have some post production experience as well as experience in all phases of audio design and production, with proficiency in more than one important areas – sound design, music, voice production, and implementation. If this is about you - join us in this journey!

Key Responsibilities

  • Create quality audio for our video games, with a high focus on cinematic, story-driven gaming
  • Author small and/or well-defined audio-related tasks, with a high focus on content pipelines
  • Directly support feature(s) or small project or task(s)
  • Participate in project problem solving with audio team
  • Quality control review for the projects audio (pre-CQC) on all applicable platforms
  • Create sound design of source elements; Speech/SFX editing, naming and file organization
  • Keep audio files organized
  • Audio post production for any in game video content
  • Take direction from the Audio Director and other more senior audio artists on a project, but still expressing your creativity

Required Skills and Experience

  • Minimum 3 years' studio engineering/recording experience (or equivalent)
  • 5+ years game audio experience
  • Proficient in ProTools (ProTools certified or equivalent)
  • Excellent communication skills, written and oral
  • Solid experience using game audio development tools, technology and pipelines
  • Experience with modern audio creation equipment, software and recording techniques, with a high level of proficiency in at least one DAW
  • Good 5.1 audio mixing skills
  • Solid knowledge of PC and console audio hardware
  • Outstanding sound design and listening skills
  • Skills in the area of technical implementation of game audio

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Remote?: 0

Community / Marketing Title: Audio Artist - FIFA

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-10-01 16:39:12.483

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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