filler

UX Designer

Multiple Locations: Los Angeles, California, United States • Austin, Texas, United States • Redwood City, California, United States • Vancouver, British Columbia, Canada

応募

Requisition Number: 168737

Position Title: Experience Designer II

External Description:

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We are looking for developers with diverse experiences who will enrich our studio creativity.

We are looking for an Experience Designer like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Studio Design Line Director. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three hour time difference to the Pacific Time Zone to apply.


Responsibilities


  • Work with, and take direction from, the lead UX designer to understand and determine goals for UX features on a large project
  • Independently design solutions: concepts, wireframes, and prototypes while iterating based on feedback from the lead designer, the team, users, and your research
  • Create process flows, wireframes, and visual design mockups to conceptualize and communicate detailed interaction behaviors for multiple environments and audiences
  • Build rapid prototypes for iterative design, ensuring they make for the best possible player experience
  • Work with UI engineers to implement design to polish
  • Document and promote awareness of UX standards, and push to improve UX design workflow processes


Qualifications

  • 3+ years of experience in UX design
  • At least 1 year experience working on UX for games or large-scale projects
  • Passion for games and user-centered design, and a fascination for understanding how users experience a product
  • Proficient in user experience design tools (e.g. Adobe Creative Suite, Adobe XD, Figma, Axure, or Omnigraffle)
  • Understand the importance of documentation and teaching others
  • Enjoy creative problem-solving, and value respectful communication
  • Broad taste in games


Valuable Additional Skills

  • Experience developing UX for AAA games, multiplayer games, or live service games
  • Understand interaction design on console, pc and mobile
  • Experience or interest in user generated content for games
  • Comfortable with technical implementation; use game editors, scripting languages and tools
  • Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI discipline


Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer great compensation packages and a culture that thrives on creativity and individuality.

Next Steps

As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume and portfolio.

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Community / Marketing Title: UX Designer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Date Opened: 2021-09-29 21:55:00.62

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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