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Cinematic Designer

여러 위치: Sacramento, CA, USA • Austin, TX, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 168649

Position Title: Game Designer II

External Description:

Cinematic Designer (Temporary)

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

BioWare is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences.

You will work with our narrative team to ensure cinematics are presented in compelling and immersive ways.

You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.

Responsibilities:

  • You will script engaging interactive in-game conversations and cinematic moments.
  • You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
  • You will uphold established cinematic standards across the game and broader IP to maintain a design language.
  • You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player's experience.
  • You will participate in reviews, stand-ups, playtests, and work across departments.
  • You will report to the Cinematic Supervisor.

Qualifications:

    • 3+ years of professional game design experience, or equivalent industry experience as a layout/previsualization artist.
    • One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
    • Familiarity with one or more game engine cinematic tools.
    • Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
    • Work collaboratively, receive feedback, and constructively critique peers.
    • The ability to liaison between writers, artists, designers.
    • Familiarity with branching dialogue and RPG interaction mechanics.
    • Passion for BioWare games, story-driven RPGs, and pen & paper games.

Portfolio Requirements:

  • A reel of cinematic work from past projects. Shipped game titles.
  • Examples of cinematics built with a game engine or comparable tool.

City:

State:

Community / Marketing Title: Cinematic Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 1

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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