Multiple Locations: Los Angeles, California, United States • Austin, Texas, United States • Seattle, Washington, United States • Redwood City, California, United States • Vancouver, British Columbia, Canada
Requisition Number: 168607
Position Title: Animator 2
Technical Animator - Rigging
Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.
Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.
We are looking for a Technical Animator like you to tie together gameplay and storytelling through the use of character movement and join us to push quality to the next level for an unannounced AAA title. This role will report to our Studio Animation Line Director. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three hour time difference to the Pacific Time Zone to apply.
As a Technical Animator you will be responsible for the skinning / rigging process, setting up dynamic bones, delivering in-engine characters, defining and communicating best practices and tools for animation technology.
Work task examples:
- Handling skinning/rigging process independently and setting up characters in-game.
- Acting as a technical bridge between character artists and animators, and assisting both of them.
- Tools development, training and documentation for the animation team.
Skills We Look For:
- Expert knowledge of rigging (body and facial), in-game animation systems and methodologies.
- High level of expertise with Maya (expertise with MotionBuilder or other 3D applications is welcomed).
- Understanding of anatomy, modeling, texturing, lighting, animation, dynamics and particle systems. Ability to work directly with modellers and assist them. Modelling skills are a bonus.
- Scripting skills and tool development with leading 3D applications (e.g. Maya, MotionBuilder, or Softimage) MEL, Python & C++/C# is a bonus.
- Experience with motion capture, facial capture processes and data manipulation is a bonus.
We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality.
Apply online with a combined resume and portfolio or show reel.
Community / Marketing Title: Technical Animator
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-09-24 04:05:07.813
EEO Employer Verbiage:
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.