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Technical Animation Director

위치: Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 168554

Position Title: Technical Art Director

External Description:

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"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

EA Motive is in the early stages of building an ambitious new narrative, single player game. We are looking for a Technical Animation Director to join the team and help us craft our strategy and technology to help tie together gameplay and storytelling for a polished visual experience.

Responsibilities

  • You will work with the other directors and discipline leads to establish a technical strategy for the gameplay and narrative needs of the title
  • Guide the development of the animation tools and pipelines
  • Oversee character rigs, rigging workflows and skinning
  • Review game design concepts and identify and analyze risks and dependencies
  • Mentor team members on tools and techniques
  • Anticipate technological advancements and establish our best practices
  • You will establish and communicate best practices and tools for animation technology.
  • Contribute to the animation community at Motive and across EA

 Skills

  • At least 7 years of animation, rigging, or programming experience (or related experience) + 3 years of leadership, some of which needs to be in game development.
  • Familiarity with animation principles and the nature of animating for games.
  • Expertise in creating and maintaining common tools and workflows for animators.
  • Expert knowledge in Maya, MotionBuilder experience is an asset.
  • Knowledge in Python and visual scripting.
  • Experience with motion capture, motion capture direction, and motion retargeting.
  • Experience with runtime animation systems, concepts and constraints.
  • Have a proactive and self-directed work ethic and an interest in solving problems.
  • Experience with editor-based game development environments (Unreal, Unity).
  • Passion for making games look and play great.

City:

State:

Community / Marketing Title: Technical Animation Director

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 132

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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