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Software Developer (Build)

Multiple Locations: Seattle, Washington, United States • Toronto, Ontario, Canada • Edmonton, Alberta, Canada • Vancouver, British Columbia, Canada • Austin, Texas, United States

Notice

This position is no longer open.

Requisition Number: 168466

Position Title: Software Engineer I

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling.  If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

What the Build Programmer will do at BioWare:

You will work with our game teams to maintain and expand our automation solutions for build verification, creation, securing, and distribution, as well as automated testing and pre-submission validation.

You will be an essential champion in improving developer workflow and iteration time across all of our games through automation.

Who You Are:

You enjoy working with all sorts of creative people and coming up with innovative programmatic solutions for their problems. You have a passion for developing automated solutions that help teams produce great results faster. You want to help us build the best games in the industry.

Responsibilities:

  • Maintain and expand Build Automation solutions across our games.
  • Work with all of our game teams to help them reduce iteration time and produce great results.
  • Work with vendors like Microsoft and Sony to get our games on to their latest platforms.
  • Mentor other developers in how to make best use of automation during every phase of development.

Requirements:

  • Professional experience with automation solutions such as Jenkins or Quickbuild.
  • Professional experience with high-level languages such as Groovy or Python
  • Experience with databases, primarily MSSQL.
  • Experience with C++ and .NET Core is helpful but not required.

What’s in it for you? Glad you asked!

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, pension with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. Health, Dental, Financial offered (ESPP and RRSP matching); Bonus and relocation assistance also offered.More about our location: http://careers.ea.com/our-locations/edmonton

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

 

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Community / Marketing Title: Software Developer (Build)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Date Opened: 2021-09-24 00:13:17.86

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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