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Software Developer (Build)

Multiple Locations: Seattle, Washington, United States • Toronto, Ontario, Canada • Edmonton, Alberta, Canada • Vancouver, British Columbia, Canada • Austin, Texas, United States

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 168466

Position Title: Software Engineer I

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams drive innovation using cutting-edge tech and tools such as the Frostbite engine and collaborate with thousands of world-class developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling.  If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

What the Build Programmer will do at BioWare:

You will work with our game teams to maintain and expand our automation solutions for build verification, creation, securing, and distribution, as well as automated testing and pre-submission validation.

You will be an essential champion in improving developer workflow and iteration time across all of our games through automation.

Who You Are:

You enjoy working with all sorts of creative people and coming up with innovative programmatic solutions for their problems. You have a passion for developing automated solutions that help teams produce great results faster. You want to help us build the best games in the industry.

Responsibilities:

  • Maintain and expand Build Automation solutions across our games.
  • Work with all of our game teams to help them reduce iteration time and produce great results.
  • Work with vendors like Microsoft and Sony to get our games on to their latest platforms.
  • Mentor other developers in how to make best use of automation during every phase of development.

Requirements:

  • Professional experience with automation solutions such as Jenkins or Quickbuild.
  • Professional experience with high-level languages such as Groovy or Python
  • Experience with databases, primarily MSSQL.
  • Experience with C++ and .NET Core is helpful but not required.

What’s in it for you? Glad you asked!

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, pension with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. Health, Dental, Financial offered (ESPP and RRSP matching); Bonus and relocation assistance also offered.More about our location: http://careers.ea.com/our-locations/edmonton

EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.

 

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Remote?: 1

Community / Marketing Title: Software Developer (Build)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2021-09-24 00:13:17.86

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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