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Audio Software Engineer - C++ Ripple Effect Studios (Battlefield 2042)

Multiple Locations: Los Angeles, California, United States • Redwood City, California, United States • Vancouver, British Columbia, Canada

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Requisition Number: 168280

Position Title: Software Engineer III

External Description:

Audio Software Engineer

 

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

 

Our Ethos: We value how ideas take shape - in a conversation, a prototype, a dream. Inspiration flows through our studio, homes, and minds. With one drop of inspiration, the idea begins to spread and the smallest idea quickly grows to something bigger than us. That's by design. As with our games, we are advancing the industry - one idea at a time. We are Ripple Effect.

 

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

 

We are looking for an engineer like you to develop audio systems and tools.  You will be the primary engineer working closely with our audio team, understanding their needs, and building technology to empower their creative work.  You will be able to express your passion for audio and video games through your collaborative project work.  There are also opportunities to contribute back to EA’s shared engine development, and learn from senior audio engineers at other studios. This role will report to our Studio Engineering Line Director, based in our studio in Los Angeles, California. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within a three hour time difference to the Pacific Time Zone to apply.

 

Requirements:

  • BSc in Computer Science or equivalent experience 
  • Knowledge of C++ 
  • Shipped game titles with audio role, but will consider new grads with passion for audio
  • Great collaborative skills that support an open working environment 

 

Benefits

We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality. 

 

Next Steps

As part of the application process we might ask you to perform a practical work exercise. Apply online with a resume.

 

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Community / Marketing Title: Audio Software Engineer - C++ Ripple Effect Studios (Battlefield 2042)

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-09-09 20:53:44.76

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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