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Senior Art Director - MAXIS

Multiple Locations: Redwood City, California, United States • Toronto, Ontario, Canada • Los Angeles, California, United States • Orlando, Florida, United States • Austin, Texas, United States • Seattle, Washington, United States

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Requisition Number: 168276

Position Title: Senior Art Director

External Description:

Senior Art Director | Maxis 

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don’t settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

Responsibilities

  • You'll collaborate and develop a cohesive aesthetic vision for our new project
  • Present and promote the visual experience to all levels 
  • Team up with art, tech, design and production leadership to accomplish important milestones
  • Extend the game's aesthetic vision beyond core game visuals to cohesively support the player experience, live services and market considerations
  • Take advantage of technical constraints to produce stunning results on every platform
  • Create and promote style guides and high-level documentation
  • Nurture the growth and well-being of the art team
  • Train artists to accomplish style guide goals and iterate to improve results, pipelines and processes
  • Develop partnerships with external outsourcing partners to ensure assets hit style, timeliness, technical and quality targets
  • Assemble our requirements for the product and create a content plan that supports them
  • Align with partners in the prioritization required to hit sprints and milestones
  • Develop art team production best practices in collaboration with development directors
  • You'll report to and work with the studio art director

Qualifications

  • Skilled CG artist with 10 years experience in game development and at least one shipped title as a video game art director
  • Titles shipped on multiple platforms, including mobile and HD formats.
  • An understanding of all aspects of contemporary 3D game development: concept art, character modeling, prop modeling, environment modeling, lighting, animation, visual effects and user interface design.
  • Experienced at establishing art vision and guidelines
  • Accomplished in leading and inspiring teams of artists and in delivering relevant and timely feedback as the team executes through pre-production, production and as a evolving live service
  • Experienced in working with team partners to create a content plan and backlog and a developing a hiring ramp and timeline required to implement
  • Experience getting ready and working with external development partners
  • Problem-solving and prototyping ability
  • Sense of composition, lighting, form and palette
  • Deep, demonstrated passion for game development and game art

Bonus

  • Experience in platforms that use user generated content

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Remote?: 1

Community / Marketing Title: Senior Art Director - MAXIS

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-09-10 21:01:50.88

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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