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C++ Software Engineer - Rendering - Madden/PGA Tour

Location: Madrid, Spain

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This position is no longer open.

Requisition Number: 168097

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

Madden NFL is developed at EA's Tiburon Studio in Maitland, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

As a Rendering Software Engineer, you are an essential part of the game creation process, and are involved in architectural design and implementation of rendering technology on multiple platforms. You will work with Designers, Artists and other Engineers to help build complex graphics features, life-like visuals, huge and immersive worlds, and state-of-the-art graphical FX.

 

Your Responsibilities

  • Reporting to the Technical Director, you will develop core rendering features, engine components and tools.
  • You will research and implement rendering techniques with us.
  • You will create reusable and flexible rendering technologies with us.
  • You will help establish technical design specifications with us.
  • You will design code, pipelines and other rendering-related sub-components and packages.
  • You increase rendering modules of a game engine.
  • You are always up-to-date with the latest hardware & software changes enhancing the rendering domain.

Your Qualifications

  • 5+ years of experience with C++, and development experience with real-time rendering.
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • Experience with shaders (HLSL/GLSL).
  • Familiarity with profiling tools (e.g. Renderdoc, PIX, Razor), and optimizing features.

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Community / Marketing Title: C++ Software Engineer - Rendering - Madden/PGA Tour

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 143

Can this position be remote?: 1

EEO Employer Verbiage:

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