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Software Engineer - Tools

Location: Southam, England, United Kingdom

지원

Requisition Number: 167944

Position Title: Software Engineer II

External Description:

In the large-scale environment at Codemasters, our tools programmers are the ultimate enablers. For those of you who love to tussle with practical software problem-solving with tangible, utilisable solutions that the team will thank you for, this is the perfect place for you!

Even for experienced tools coders, the level of complexity of game development we can offer is hugely stimulating, especially as with so much in-house tech and capability, you're never short of like-minded and experienced developers to bounce your ideas off. If you love programming and love games, this is your chance to make making the games a sharper reality, applying dexterity, skill, logic and expertise to allow the power of game development to come to life.

We are looking for someone with a background in tools development, either within the Games or IT industry, that has some experience mentoring a team, or perhaps has aspirations to lead a team shortly. You will partner with some of the industry's best talent and if you're looking for an inclusive environment, that promotes time for self-development and career progression, then look no further - we would love to hear from you!

Responsibilities:

  • Develop custom content creation tools and pipelines to the highest standards
  • Research new technology, techniques and ideas
  • Support a large team of content creators and developers using the tools

What you'll need:

  • A high level of C++ knowledge and have experience of multiple projects
  • Experience of asset pipeline design and implementation
  • Experience writing standalone tools for data conversion or batch processing
  • Scripting language experience (e.g. Python, Powershell)
  • Usability analysis
  • Experienced in process automation

It would be great if you had:

  • Experience of Unreal Engine and Unreal Editor Tool Creation
  • Knowledgeable in C# and DCC SDKs (Max, Maya, Photoshop)
  • Experienced with GUI Toolkits (WPF, Qt, WxWidgets)
  • User Interface Design
  • Knowledge of Continuous Build Systems

Personal Attributes:

  • You should be self-motivated
  • Strong attention to detail
  • Effective communication and problem-solving skills
  • Good teamwork skills
  • A passion for games!

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer - Tools

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2021-08-31 20:05:38.32

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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