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Software Engineer - Gameplay

Location: Runcorn, England, United Kingdom

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 167848

Position Title: Software Engineer I

External Description:

Our game teams are the creators and builders of the exhilarating experiences behind Codemasters titles and an exciting opportunity has opened in our Cheshire studio, the team behind Dirt 5 and who are now planning the next project, as a Software Engineer focused on Gameplay!

This opportunity will see you working with experienced programmers, designers and production staff to build exciting game features. In this diverse environment, everyone is encouraged to evolve past their standard daily tasks and to share their ideas. We offer a super social and collaborative working environment, which is important to us, and this allows us to continue pushing the boundaries on what can be achieved. As an experienced gameplay engineer, you can expect to work on many aspects of a game, which will include end-to-end user experience, system design, networked gameplay and user interfaces to name a few.

With these wide-ranging opportunities, we're looking for someone who embraces a challenge and holds a desire to give something new a try. We pride ourselves on high-quality engineering here at Codemasters and that is best demonstrated with our own in-house engine tech and tools that allow our programmers low-level access that you'll struggle to find in the majority of game studios.

If you've got the C++ programming experience, have some experience working in the industry on shipped titles and this sounds like an unmissable opportunity to you, please get in touch with us, we want to hear from you as we continue to bring outstanding racing experiences!

Responsibilities will include:

  • Design and implement code to the required standards, agreeing timescales with the team and testing your work and fixing bug
  • Work within a cross-discipline team to write code, delivering features and tools
  • Participate in sprint reviews, sharing your work and providing feedback to help your scrum team be more efficient

To be considered for this role, you will have:

  • Solid career experience in C++ programming, ideally within games
  • Experience in game prototyping, frontend programming and 3D geometry
  • Been involved with a full life-cycle shipped project(s)
  • Be enthusiastic about modern development techniques and keen to apply them to games

City:

State:

Remote?: 0

Community / Marketing Title: Software Engineer - Gameplay

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

Date Opened: 2021-08-31 20:05:35.863

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

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