Artiste Technique Sénior/ Senior Technical Artist
Multiple Locations: Montreal, Quebec, Canada • Toronto, Ontario, Canada
Requisition Number: 167831
Position Title: Senior Technical Artist 2
At EA, we thrive on bold thinking. It’s the fuel that inspires the best games in the world. We’re innovators and great storytellers. But it’s not just about amazing your peers—it’s about amazing yourself. Take risks. Collaborate with brilliant minds and dare to dream big. Together, we can change the way millions play every day.
We are EA—the world’s largest video game publisher. You’re probably familiar with many of our titles—Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that anytime, anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those around you and ignite your path in any direction you choose.
SEED and the Challenge Ahead
SEED is an innovation and applied research hub in EA Worldwide Studios. We bring together world-class talent and experts to explore, build, and help define the future of interactive entertainment. Our work combines creativity with state-of-the-art technologies.
We deliver and foster innovation through research, prototypes, exploration, and integration with game teams. Our bedrock is never-ending curiosity. We collaborate with industry partners, and we publish and present our research within our industry and to the public. Our recent work includes: bringing digital humans and characters to life; using machine learning for game AI and testing; and developing novel real-time graphics and physics techniques.
We are looking for a Senior Technical Artist to work closely with our researchers and developers to help build technology to create game worlds of the future.
What does a Technical Artist do at SEED?
- Act as a forward-thinking artist with a strong technical background in video game art
- Explore the boundaries of real-time visuals
- Develop new approaches to enable the creation of massive and detailed next-generation game worlds at scale, quality, and ease
- Explore with curiosity the next-generation characters, realistic physical simulations, and other aspects that bring game worlds to life
- Bring new ideas to the table, and discuss how we can solve some of the hardest challenges in video game content creation
- Work with game teams and central technology groups to understand needs and collaborate with engineers in overlapping areas
- From time to time, you may be asked to contribute your work directly to the games being developed
With your cross-disciplinary knowledge of the latest advances and best practices for art creation, you will be a key contributor in the realization of our projects!
- Experience with content creation: environments, characters, and simulation
- A sensibility for aesthetics and visual quality
- Knowledge of either Maya, 3D Studio Max, or Blender
- Knowledge of Houdini, Substance, or other procedural tools
- Knowledge of Python
- Some experience with a game engine: Unity, Unreal, others
In addition, you are well-acquainted with current content creation challenges, and as a creative and inventive person you are able to think about new and different ways of creating game art. Inspired by the fusion of technology and art, you want to create beautiful and massive worlds without requiring thousands of artists, and therefore might wonder how Machine Learning and alternative content representations can power new and innovative content creation pipelines for next-generation games.
We are looking for talented, self-motivated individuals with the capability and drive to build innovative visual experiences, with a strong desire to explore and master new areas of real-time rendering and content creation. We want passionate, creative, and communicative people. We also expect our employees to be involved and self-driven, and in return we provide great autonomy and true influence.
Does this make you curious? Well, if you want to be part of creating visuals of the future and work with some of the best talent in this field, then SEED is the team for you.
To learn more about SEED and our impactful work, check out https://seed.ea.com/
Community / Marketing Title: Artiste Technique Sénior/ Senior Technical Artist
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-08-23 18:12:05.587
EEO Employer Verbiage:
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