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Character Animator

Location: Orlando, Florida, United States

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Requisition Number: 167830

Position Title: Animator

External Description:

Role Overview

Animators portray movement and behavior by building their animations from concept through production, at multiple points in the asset pipeline. In EA SPORTS, most often their skill is used to give life to the human characters in the game, but sometimes, animations are also applied to objects, scenery, vegetation, environmental effects, and other objects. Animators will create emotionally believable characters that allow gamers to work with the game, in a realistic and believable fashion. In a game like Madden, the gamer expects the animated action to be a realistic representation of the action they would see in an actual football game. They also believe that the narrative moments should be true to the sport that is represented.

EA Animators use specialized software packages, including Maya, Motion Builder, and our proprietary animation engine to create the animations for in-game behaviors, predefined sequences (or cut scenes) and narrative cinematics. Other responsibilities would include creating animation blending, tagging, state transitions, compression, prop integration and camera authoring.  

What skills does EA look for?

EA looks for Animators who demonstrate proficiency in animation packages including Maya, Motion Builder, and experience with proprietary or commercially available game engines such as Unity or Unreal. You will work with proprietary animation run-time integration tools. We also look for animators that are knowledgeable in the technical aspects of rigging and skinning characters for animation, have an ability to animate the human form, giving the character weight, personality, mood, and believability and are comfortable animating in realistic and stylized motion. Demonstrating an understanding of classic animation principles and fundamentals is a must. Candidates should be well organized and have strong communication skills. Knowledge of camera work, prop integrations, mocap processing and Shotgun is a plus.

The Animator should know how to reveal attitude, emotions, and mood through a character's movement and behavior, and can create memorable characters to appeal to players and have knowledge of the timing and appearance of human and animal movement and facial expressions. At EA, Animators usually have a degree in Fine Arts or Computer Animation. Some knowledge of programming is desirable.

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Community / Marketing Title: Character Animator

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-08-31 20:13:06.96

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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