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Principal Software Engineer

Multiple Locations: New York, USA • Los Angeles, CA, USA

Notice

This position is no longer open.

Requisition Number: 167733

Position Title: Principal Engineer

External Description:

Principal Systems Engineer

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex LegendsTitanfallTitanfall 2Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.



Responsibilities

  • Senior role as an Individual Contributor to the Apex Legends engine
  • Maintaining and extending existing major engine subsystems, including associated pipelines and tools
  • Owning features from conception to requirements to design to implementation
  • Fixing bugs throughout the engine, tools and pipelines
  • Optimizing code and data to improve both memory consumption and execution speed.
  • Work closely with other engineers to understand and solve complex architectural issues
  • Work with EA Central Tech, Microsoft, Sony, and Nintendo to integrate their systems into Apex Legends
  • Work closely with all disciplines to gather requirements, triage and prioritize requests
  • Custodian of architecture
  • Source of knowledge and experience for other team members
  • You will report to the Engine Technical Director

Requirements

  • Passion for making and playing games
  • Solid C/C++ skills. 10+ years
  • Contributed to significant engine subsystems on modern multithreaded game engine
  • Solid debugging skills; happy working in assembler in a debugger
  • Experience integrating complex SDKs into large engines with multiple moving pieces.

Nice to Have

  • Shipped at least two AAA titles
  • Degree - Bachelor's CS/Math or higher preferred
  • Engineering experience working with consoles (Sony/Nintendo/Microsoft)
  • Engineering experience working with Windows PC (Microsoft/Steam/Origin)
  • Solid foundation in TCP and UDP networking, game replication systems
  • Experience with C#, Python or other scripting languages


If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.

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Community / Marketing Title: Principal Software Engineer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 31

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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