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Principal Software Engineer

여러 위치: New York, USA • Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 167733

Position Title: Principal Engineer

External Description:

Principal Systems Engineer

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex LegendsTitanfallTitanfall 2Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.



Responsibilities

  • Senior role as an Individual Contributor to the Apex Legends engine
  • Maintaining and extending existing major engine subsystems, including associated pipelines and tools
  • Owning features from conception to requirements to design to implementation
  • Fixing bugs throughout the engine, tools and pipelines
  • Optimizing code and data to improve both memory consumption and execution speed.
  • Work closely with other engineers to understand and solve complex architectural issues
  • Work with EA Central Tech, Microsoft, Sony, and Nintendo to integrate their systems into Apex Legends
  • Work closely with all disciplines to gather requirements, triage and prioritize requests
  • Custodian of architecture
  • Source of knowledge and experience for other team members
  • You will report to the Engine Technical Director

Requirements

  • Passion for making and playing games
  • Solid C/C++ skills. 10+ years
  • Contributed to significant engine subsystems on modern multithreaded game engine
  • Solid debugging skills; happy working in assembler in a debugger
  • Experience integrating complex SDKs into large engines with multiple moving pieces.

Nice to Have

  • Shipped at least two AAA titles
  • Degree - Bachelor's CS/Math or higher preferred
  • Engineering experience working with consoles (Sony/Nintendo/Microsoft)
  • Engineering experience working with Windows PC (Microsoft/Steam/Origin)
  • Solid foundation in TCP and UDP networking, game replication systems
  • Experience with C#, Python or other scripting languages


If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.

City:

State:

Community / Marketing Title: Principal Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 31

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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