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Principal Software Engineer

Mehrere Standorte: New York, USA • Los Angeles, CA, USA

Hinweis

Diese Position ist nicht mehr offen.

Requisition Number: 167733

Position Title: Principal Engineer

External Description:

Principal Systems Engineer

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex LegendsTitanfallTitanfall 2Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.



Responsibilities

  • Senior role as an Individual Contributor to the Apex Legends engine
  • Maintaining and extending existing major engine subsystems, including associated pipelines and tools
  • Owning features from conception to requirements to design to implementation
  • Fixing bugs throughout the engine, tools and pipelines
  • Optimizing code and data to improve both memory consumption and execution speed.
  • Work closely with other engineers to understand and solve complex architectural issues
  • Work with EA Central Tech, Microsoft, Sony, and Nintendo to integrate their systems into Apex Legends
  • Work closely with all disciplines to gather requirements, triage and prioritize requests
  • Custodian of architecture
  • Source of knowledge and experience for other team members
  • You will report to the Engine Technical Director

Requirements

  • Passion for making and playing games
  • Solid C/C++ skills. 10+ years
  • Contributed to significant engine subsystems on modern multithreaded game engine
  • Solid debugging skills; happy working in assembler in a debugger
  • Experience integrating complex SDKs into large engines with multiple moving pieces.

Nice to Have

  • Shipped at least two AAA titles
  • Degree - Bachelor's CS/Math or higher preferred
  • Engineering experience working with consoles (Sony/Nintendo/Microsoft)
  • Engineering experience working with Windows PC (Microsoft/Steam/Origin)
  • Solid foundation in TCP and UDP networking, game replication systems
  • Experience with C#, Python or other scripting languages


If all this excites you, then we want to talk to you. Don't let doubt deter you! We are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review.

City:

State:

Community / Marketing Title: Principal Software Engineer

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

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Days Open: 31

Can this position be remote?: 1

EEO Employer Verbiage:

EA engagiert sich für Chancengleichheit und Gleichstellung. Alle Personalentscheidungen werden unabhängig von Ethnie, Hautfarbe, Herkunft, Abstammung, Geschlecht, Geschlechtsidentität oder ausgelebtem Geschlecht, sexueller Orientierung, Alter, genetischer Information, Religion, Behinderung, Krankheit, Schwangerschaft, Familienstand oder Veteranenstatus getroffen. EA sorgt außerdem für die durch geltendes Gesetz vorgeschriebenen Anpassungen am Arbeitsplatz für Individuen mit anerkannten Behinderungen.

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