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Rendering Software Engineer - College Football OR Core Technology Team

Multiple Locations: Orlando, Florida, United States • Austin, Texas, United States • Georgia, United States

Aviso

Esta posición no está abierta.

Requisition Number: 167616

Position Title: Software Engineer II

External Description:

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players. you are passionate about building immersive digital entertainment, this is the role of a lifetime.

Come work on realistic, environment-based rendering challenges used across all our Sports titles. You will push the latest rendering technologies to help drive beautiful characters and environments. Help push the envelope on best in class technologies like

You will participate in both internal and external graphics conferences to both gain and share knowledge. 

Reporting into the team’s Development or Technical Director, you will be a part of ensuring the studio and adopt new technology and always improve the way we work. As a Rendering Software Engineer, your ideas and implementations will change how Sports creates games. From within Sports and EA, being in a driving partnership with the Frostbite development team, you will work with leading industry talent in one of the world’s largest and leading game development communities.

Required Skills

  • Experience working on or creating real-time rendering engines. 
  • Communication ability that supports an open working environment regarding feedback
  • A strong desire to improve visual quality together with art and design

Desired Skills

  • Experience developing rendering techniques and implementing white papers,
  • Stays up to date with latest and the greatest techniques in computer graphics
  • Experience in modern graphics APIs such as DirectX12, Vulkan, or Metal
  • Experience with one or more of the following: PC, PS4, Xbox One, PS5, Xbox Series S/X
  • Excellent debugging and multi-threading skills
  • Experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor
  • Experience with art and content pipelines and workflows
  • Experience investigating and optimizing low-level game engine code on multiple platforms.

About EA 

 

 

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Community / Marketing Title: Rendering Software Engineer - College Football OR Core Technology Team

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Date Opened: 2021-08-19 20:12:29.973

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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