filler

Audio Implementer - Temporary (Star Wars Team)

Location: Los Angeles, California, United States

Notice

This position is no longer open.

Requisition Number: 167544

Position Title: Contingent

External Description:

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

Respawn Entertainment is looking for an Audio Implementer to help us create an incredible sonic experience for our players. We're hoping to find someone excited to contribute to the Star Wars™ Universe, with a strong passion for making worlds come alive through the power of sound. If this sounds like you, please send us your resume along with a link to your audio implementation reel! (Note: This role does not involve music composition)

What you’ll do…

  • Implement sound effects in animation sequences and blueprints in Unreal, following implementation standards set by team leads.
  • Create and maintain Wwise spatial audio volumes in game levels.
  • Assist the sound design team with audio editing and implementation tasks, adhering to naming conventions and asset standards set by the Audio Lead.
  • Troubleshoot and help fix audio bugs.
  • Collaborate with team members across all disciplines within the studio.

Ideally, you’ll have…

  • A fundamental knowledge of video game audio and implementation practices.
  • A keen eye for detail and sense of timing when placing sounds to visuals.
  • Proficiency editing audio in Reaper or equivalent software.
  • Experience working with Wwise audio middleware.
  • Experience working in the Unreal game engine. 
  • Experience working on a video game in an audio implementation role or equivalent education.

City:

State:

Remote?: 1

Community / Marketing Title: Audio Implementer - Temporary (Star Wars Team)

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-08-20 19:00:45.473

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html