Audio Technical Artist (UFC)
Location: Vancouver, British Columbia, Canada
Requisition Number: 167502
Position Title: Audio Artist III
EA Create Audio is a team of accomplished and passionate audio creators. We are implementers, designers, managers, directors and editors. We work on titles that span both continents and genres and are committed to serving our titles with absolute integrity and a focus on output quality.
The Challenge Ahead
As a technical audio artist, you will report to an Audio Director for daily guidance, with support from your Development Director and central Technical Art. You will create quality workflows, shareable, future facing tech and data, and work with game teams, central staff and the community at large. You are an essential component of your audio team and identify risks, share solutions, seek help internally and externally to your teams and contribute with a positive, inclusive attitude.
- Build audio runtime systems with visual programming and scripting languages
- Create, extend and manage simple and complex audio assets and structures
- Support artists by training, debugging, and developing/improving workflows and standards
- Onboard new hires and help train them in proprietary EA tools/tech
- Optimize and debug runtime audio data to work and fit within modern console limitations
- Communicate designs, best practices and risks to your team and the greater EA community.
- Collaborate with other Technical Artists and Project Leads to help guide Cross Team Initiatives
- 3+ years experience in video game or production industry, with at least three shipped titles
- Creative mindset with focus on how to improve product quality and team productivity
- Understanding of digital audio, acoustics or psychoacoustics fundamentals
- Experience in
- Visual programming and text-based scripting/coding languages
- Debugging workflows, pipelines or runtime systems or assets
- Content production pipelines such as audio/visual asset generation for games, movies or TV, voiceover recording or post production
- Content/data management
- Developing workflows and technical standards
- Audio editing, sound design or music composition
Community / Marketing Title: Audio Technical Artist (UFC)
Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-08-12 20:16:12.53
EEO Employer Verbiage:
We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers.
We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.
Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.