Software Engineer I
Location: Hyderabad, Telangana, India
Requisition Number: 167474
Position Title: Software Engineer I
Software Engineer – I – Player & Developer Experience, EA Digital Platform (EADP)
We are EA
Electronic Arts are more than you’ve ever realized. We’re more than a company, or a headline, or even a clever catchphrase – we’re a vibrant community of over 8,000 artists, storytellers, technologists, and innovators working toward a shared vision: to inspire and unite through play.
While headquartered in Redwood City, EA's platform engineering, game development, and publishing operations take place in a network of locations, stretching from Shanghai to Stockholm, Melbourne to Vancouver. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while immersing yourself in a culture that inspires you to thrive, take risks, and dream big. Our unique studios create amazingly creative and fun games - fast-paced puzzles, adrenaline-filled warfare, galaxy spanning adventures, high-speed racing, and sports so realistic you can practically feel the grass under your feet.
This is an especially great time for the video game industry, as we’re currently going through an exciting digital transformation. The effects of this on EA’s business have been profound. In the fiscal year 2014, 45% ($1.8 billion) of our non-GAAP net revenues came from digital offerings. The global gaming audience has also never been bigger, with industry revenue projected to reach $86 billion in 2016.
Since its founding in 1982, EA has helped shape the way over 300 million registered players consume and enjoy interactive media. No other company can deliver EA’s portfolio of amazing games and services, across multiple platforms, to players around the world. It is an exciting era in games, and an exciting time to join the team at EA!
The Challenge Ahead:
EA’s Digital Platform (EADP) organization is responsible for driving critical technology decisions and investments for EA on a global basis, across all divisions and studio teams. Technology and engineering leadership at EA is critical to making the industry’s best games and services and the EADP team is leading the way to providing cross-platform infrastructure that will keep our consumers connected with our games anytime, anywhere with anyone.
What a Software Engineer in Test, Systems Test Engineering does at EA:
This unique role is the glue that ties the game teams and the core game platform and shared services. This is done by performing a system-level analysis of the game design, game security and supportability, and in-depth load and performance testing. We build systems and tools that aid in performance evaluation and do “systems test as a service” across EA. Success has customers spending more hours with our portfolio of games because they are fast and performant; having “EA Servers” powering a game becomes a competitive differentiator. This effort requires expertise spanning platform technologies, infrastructure technologies, and game engine and client technology across EA’s broad portfolio of mobile, console, and PC games as well as other consumer-facing touchpoints.
- Perform stress and load testing. This includes coming up with a test design, gameplay driven scenarios, and evaluating actual game logs to come up with an accurate representation of load to generate and set up a complex distributed test environment to run tests and generate load
- Create, maintain and improve test code in C++/Java/Scala to support applications and features
- Execute tests and provide accurate analysis and reporting of test results
- Analyze and troubleshoot system and network issues relating to performance and test automation processes
- Troubleshooting to find the root cause of issues identified during testing – isolate test issues vs system component issues.
- Collaboration with cross-functional teams to track and resolve issues
- Communication of test status and results to key stakeholders
- Work across teams to identify, define key metrics, and set up performance benchmarks
- Design, develop, and run experiments to gauge the effectiveness of benchmarks
- Analyze the complex technical architecture across EA’s platform and infrastructure lead the assessment of failures and determining root causes and drive fixes
- Coordinate closely with corporate communications and customer experience to listen to our players everywhere including social media, email, chat, and phone
The next great EA Software Engineer, Systems Test Engineering also needs:
- Bachelor’s degree in Computer Science or higher
- 1-3 years of relative experience
- Expertise in object-oriented design/programming, strong programming expertise in either C/C++ or Java
- Knowledgeable in the area of scalable platform architecture, end to end systems design, and architecture
- Passion and creativity for problem-solving
- Familiarity with visualization tools (like Grafana etc.,) and database technologies (MySql, Redis, Mongo DB, etc.,)
- Able to work and problem-solve independently, to organize workload and priorities, high-quality execution, technical innovation/adaptation, and initiative
- A passion for gaming and a highly analytical and creative thinker
Community / Marketing Title: Software Engineer I
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-08-06 23:13:40.623
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.