filler

Sr. Product Manager

Flera platser: Orlando, FL, USA • Maryland, USA

Meddelande

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Requisition Number: 167421

Position Title: Sr Game PM I

External Description:

Lead Game Product Manager - College Football

The Studio

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players.  

Whether you’re a fan or just enjoy working on something new and different, this is a rare opportunity to work on a new IP and help build a team from scratch. We’re a passionate group of game enthusiasts with one goal, to deliver the best possible College Football experience possible and have fun as a great team while we’re doing it. This is a ground floor opportunity to bring back the much anticipated return of EA SPORTS College Football. 

Role Overview

As the Lead Game Product Manager for College Football, you will drive the decisions that will lead the game to reach its financial, player, and strategic goals. You will be responsible for establishing frameworks and data driven processes to achieve these goals.  

Reporting to the leading producer and product owner of live services, you will work with other PMs, analysts, designers and developers to be the voice of the player and create features that engage and expand our player base. This role will balance data/metrics, design, and user experience, and driving our PM targets for College Football. You will also be expected to analyze quantitative and qualitative data to deliver actionable insights that will help shape the roadmap.

Responsibilities

 

  • Be passionate about, and represent the voice and needs of our players.
  • Responsible for the full game lifecycle: writing specifications, working across multi-disciplinary teams (design, UX, art, engineering) to launch features and content, and analyzing the impact of those releases

 

  • Provide insights to prioritize the roadmap and effectively measure risk/reward payouts against cost.
  • Drive user and competitive research to identify user segments, highlight player needs and product value propositions to maximize player engagement, retention, and LTV.
  • Translate strategic directives into objectives and key results. Monitor and drive strategy around attaining results through the definition  and monitoring of associated KPIs.
  • Identify and analyze best practices for optimization, merchandising and feature implementation.
  • Proactively identify and implement optimizations to player experience and core financial performance.
  • Establish an A/B testing roadmap and be responsible for data readouts and incremental changes.
  • Implement a data driven culture of hypothesis, implementation, testing, validation, and iteration.
  • Develop and implement game health review cycles that carefully consider internal and external feedback as well as key product metrics to continually improve the product.
  • Provide valuable input into business cases based on a hypothesis-driven approach while conducting in-depth data analysis that shows probable impacts against key product metrics.

Required Skills

  • 4+ years of experience in product management, system design, live operations or analytics.
  • Proven track record of developing or improving features for a consumer product
  • Exceptional analytical and quantitative forecasting/modeling skills with a focus on data-informed decision making.
  • A passion for games with a player first mentality.
  • Outstanding written, oral, and organizational ability.
  • Ability to create wire-frames and product specifications.
  • Strong project management skills and ability to present work to executive staff.
  • Experience with multivariate testing for in-product and out-product events.
  • Must have the passion to self-motivate, the comfort with leveraging data to sell your ideas to other stakeholders, and the drive to execute those ideas cross-functionally.
  • Must love creating fun, compelling and engaging user experiences.
  • Passion for dissecting and analyzing games, systems and features, and core engagement loops.
  • Ability to operate in an entrepreneurial environment, to thrive at an extremely fast pace and to find creative ways to get things done.
  • Experience managing and/or deep understanding of Sports games or character collector games a plus.
  • BA/BS, quantitative or technical degree (math, economics, engineering, or finance), or MBA a plus.
  • Highly desirable, but not essential: A passionate college football fan with a good understanding of the core mechanics of American football.

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Community / Marketing Title: Sr. Product Manager

Company Profile:

Electronic Arts Inc. är ett globalt ledande mjukvaruföretag för interaktiv underhållning. EA levererar spel, innehåll och onlinetjänster för internetuppkopplade spelkonsoler, persondatorer, mobiltelefoner och surfplattor.

EEOText: EA är en arbetsgivare som är för likabehandlande. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi kommer också att överväga kvalificerade sökande med kriminalregister för anställning, i enlighet med gällande lag. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

Days Open: 95

Can this position be remote?: 1

EEO Employer Verbiage:

Om EA

På Electronic Arts är vårt mål att inspirera världen till att spela. Vi skapar fantastiska nya spelupplevelser för miljontals spelare världen över genom att sammanföra talangfulla människor som kombinerar kreativitet, innovation och passion. Vi vet att vår mångfald är vår styrka. Vi skapar en inkluderande kultur för våra anställda och ger dem möjligheter att lära sig nya saker och vägleda andra anställda så de kan utföra sitt livs viktigaste och mest givande arbete.

Vi sätter våra anställda i första rummet. Vi erbjuder omfattande förmånspaket med fokus på hälsa och välstånd för att möta dina behov och hjälpa dig få en bra balans mellan karriären och privatlivet. Vi erbjuder dynamiska och samarbetsinriktade arbetsmiljöer, möjlighet att samverka via våra resursgrupper och hjälp med ett balanserat liv genom betald ledighet, föräldraledighet, gratis spel och mycket mer!

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionshinder, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Electronic Arts gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionshinder, enligt gällande lagar.

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