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Product Manager (Capture Development)

Location: Los Angeles, CA, USA

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This position is no longer open.

Requisition Number: 167308

Position Title: Product Manager II

External Description:

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio, and technology to life. Our teams consist of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating unique visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

The EA Create Capture team comprises industry-leading experts responsible for motion and performance capture, 3D body and facial scanning, data processing, and virtual production. You will have strong technical product experience within the entertainment motion capture industry and Virtual Production.

As a Product Manager, you will help define, market and upkeep our tech and tools portfolio. You will be helping the team in developing the feature road map, designing new workflows, integrating components and keeping up with the latest technology in the market for motion capture and virtual production. This is a strategic, metrics-driven role focusing on the constant delivery of value through our tools and technology for the business of Capture and EA Create. You will report to the Senior Development Director that manages the Capture Development team.

Responsibilities:

  • Bring experience, direction and measurable performance to the tools and tech development process.
  • Work with the Technical Art Directors in Capture Production and Capture Dev to plan and execute a product roadmap to meet goals through a regular development cycle. Measure performance and adjust.
  • Research and Develop Virtual Production solutions for Frostbite and Unreal Engine
  • Implement and test solutions on and off stage
  • Create and maintain technical documents, which include setup, usage, troubleshooting, and maintenance guides.
  • Help lead and develop Create’s real-time virtual production toolset in alignment with the production vision.
  • Help with the technical development and support of the systems and infrastructure for Create Capture (Motion Capture, Scanning and Virtual Production).
  • Develop hardware and software specifications that fulfil Production stakeholder’s requests and regularly present these specifications and associated development timeline to the stakeholders or to execs for funding approval where applicable.


Qualifications:

  • A passionate professional that excels at the intersection between art and technology.
  • At least 5+ years of experience in the game development or VFX industry.
  • Experience using software to build dashboards and produce insights. 
  • Experience in a B2C product management environment where your consumer is the priority.
  • At least three years of experience using standard digital content creation applications (Autodesk Maya, Autodesk Motionbuilder, etc.).
  • Game Engine visual scripting experience (Unreal Blueprints, Frostbite scripting).
  • Experience with version control systems (Perforce, Git, etc.)
  • You should be able to communicate effectively through a variety of media, including Microsoft Office Programs, Slack and diagrams such as those built-in Miro

 

Bonus if you have:

  • Knowledge of the entire character creation pipeline for high-end game characters
  • Knowledge of other 3D game engines and editors
  • Experience with 4D facial scanning
  • Experience with mobile phone-based head scanning solutions

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Community / Marketing Title: Product Manager (Capture Development)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 64

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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