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Lighting Artist II

Location: Orlando, FL, USA

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This position is no longer open.

Requisition Number: 167305

Position Title: Lighter 2

External Description:

Lighting

Illuminating the worlds and characters in our games, the EA Create Lighting team has experience with lighting in-game, cinematics and narrative sequences.

 

Lighter II

Position Overview 

Lighters add the lighting to games that create atmosphere and adds realism, tone, and depth to a scene, using their craft, Lighters create visually balancing individual elements that enable game artists to produce a convincing image or environment. You will need to use your technical skill as well as your aesthetic judgment to create images that not only look good but are easy to render.  Lighters make sure there is consistency in lighting, color balance, and mood between the various elements of a shot or scene in the game. When appropriate, they ensure the CG looks photorealistic. Lighters emphasize drama or narrative, and also establish and clarify location, weather, time of day, etc. Lighters will be expected to respect and follow an established design theme for a sequence or project. They must be able to refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game. 

 

What skills does EA look for? 

 

Ideally, Lighters will have a background that combines art and math. They typically have a degree in Computer Graphics, Computer Science, and Art-related subjects such as Photography or Computer Animation, Math, or Physics. They will also have solid experience in at least one of the 3D packages currently in use by the industry. These include Maya, Houdini, XSI, 3D Studio Max, and Lightwave. Familiarity with other relevant programs are also a plus.  

 

Required Skills:

  • Possess solid artistic skills, including a thorough understanding of color theory, composition, light, and form.
  • Experience with a 3D CG package (e.g., Maya, Mental Ray),
  • Demonstrated understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV's.
  • Lighters should also understand the characteristics of light and how it is simulated in a CG environment
  • Able to work from reference materials, identifying and translating key lighting details into applicable information
  • Should be able to light-moderate to complex interior and exterior scenes.
  • Experience with film, photography or theater lighting is a plus.

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Community / Marketing Title: Lighting Artist II

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 2

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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