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Programmeur.euse rendu (Banque de Candidatures) / Rendering Programmer (Pool of Candidates)

Multiple Locations: Montreal, QC, Canada • Toronto, ON, Canada • Quebec, Canada

Notice

This position is no longer open.

Requisition Number: 167294

Position Title: Software Engineer I

External Description:

“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will help in making the extraordinary.  You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

You are smart and passionate about computer graphics and the related math and physics aspects, but you have little or no video-game industry experience. You seek to work with experts in the rendering domain to learn from them and grow. Your long term goal is to become an expert rendering programmer yourself and ship the best AAA games in the industry. Your are a collaborative and sociable person who enjoys working and succeeding as a team.

What You Do:

  • Work on core rendering features, engine components and tools with mentorship from your senior peers and leads.
  • Write or contribute to technical design specifications.
  • Maintain, implement, test and debug code, pipelines and other rendering-related sub-components and packages.
  • Profile and optimize rendering modules of a game engine.
  • Stay up to date with the latest hardware & software changes impacting the rendering domain.

 

Qualifications::

  • Fluent in C++
  • Knowledge and hands-on experience with at least one major rendering API
  • Passion for computer graphics and game development
  • Strong math skills
  • Self-motivated and self-taught, as demonstrated by a portfolio of personal projects 

City:

State:

Community / Marketing Title: Programmeur.euse rendu (Banque de Candidatures) / Rendering Programmer (Pool of Candidates)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 106

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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