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Animator - Body Animation

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 167264

Position Title: Animator

External Description:

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Capture team provides high-quality body motion performances for in-game, cinematic and narrative sequences.

Responsibilities:

  • Create high-quality body animation art assets for use in-game
  • Retarget motion capture body data onto biped character rigs
  • Track and clean motion capture data in Vicon Blade / Shogun and/or Cortex
  • Work with animation leads and director to agree on visual target benchmarks
  • Provide animation feedback and communicate best practice with intention for animation refinement
  • Conduct and complete character rig reviews to refine it for motion capture retargeting
  • Learn proprietary art pipelines, new technology, and processes
  • Support the production teams with the acquisition of motion capture data during performance sessions
  • Help document workflow and pipelines
  • Contribute to post mortems, provide feedback, help improve motion capture process and data output
  • You will report to the Animation Director

Qualifications:

  • Minimum 3 years of motion capture or animation background in video games, television, film or other related industry
  • Minimum 3 years of experience with Motion Builder or similar 3D animation software experience
  • Understanding of human movement, and detailed knowledge of functional human anatomy
  • Knowledge of and experience with Motion capture
  • Work well under the pressures of 'live' production environments
  • On-set production experience in related entertainment industry: Film, TV, Video games, VFX

City:

State:

Community / Marketing Title: Animator - Body Animation

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 23

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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