Software Engineer - Rendering
Lokalizacja: Melbourne VIC, Australia
Requisition Number: 167251
Position Title: Sr Software Engineer I
Rendering Engineer - Frostbite
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honoured to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.
You will be part of our accomplished rendering team, driving the technology forward that will power future titles and new platforms. You will collaborate with world-class engineers and artists across EA. You will report to the Senior Engineering Manager in your location.
- Develop and maintain high-quality rendering systems for multiple AAA games
- Collaborate across team and discipline boundaries to ensure speedy resolution of issues
- Undertake performance profiling and optimization on multiple platforms
- Inspire and mentor less experienced members of the team
- 5 years of hands-on C++, data-driven design, and architecture experience
- 3 years of experience with real-time computer graphics techniques and APIs such as Vulkan, DirectX or Metal
- Expertise in profiling and optimization
- Low-level code optimization experience
- Experience leading teams and technology
- BSc degree in Computer Science, or equivalent experience
- Detailed knowledge of one or more CPU and GPU architectures
- Console and mobile development experience
- C# and Tools development experience
Wondering if you’ll meet all of our requirements? We know those dot points can’t capture all that you might bring to our team, so consider the above a starting point. If you’re interested, please reach out!
Creating amazing games starts with building a team that is as diverse as the communities we serve. We wholeheartedly celebrate that diversity, and are committed to fostering a workplace that is equitable and inclusive, where everyone has the opportunity to thrive. For more on our commitment and progress - check out our 2021 Impact Report.
What’s in it for you?
We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:
- An inclusive parental leave policy that supports all parents and carers
- 17.5% annual leave loading – yes, we’ll pay you extra to take a break!
- Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary
- Volunteer leave and charitable donation matching
When it comes to flexibility – we’re hybrid forward, so you’ll have the opportunity to structure the way you work, to suit the way you work.
Community / Marketing Title: Software Engineer - Rendering
Electronic Arts Inc. to światowy lider w dziedzinie produkcji interaktywnego oprogramowania rozrywkowego. EA oferuje gry, treści i usługi internetowe dla podłączonych do internetu konsol, komputerów osobistych, telefonów komórkowych i tabletów.
EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-07-24 01:52:58.163
EEO Employer Verbiage:
EA jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na: rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta. EA dostosowuje miejsca pracy dla niepełnosprawnych pracowników lub kandydatów zgodnie z obowiązującym prawem.