Intermediate Generalist Software Engineer - SKATE

Multiple Locations: Vancouver, British Columbia, Canada • Los Angeles, California, United States • Orlando, Florida, United States • Austin, Texas, United States • Seattle, Washington, United States • Pasadena, California, United States • Redwood City, California, United States

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Requisition Number: 167186

Position Title: Software Engineer III

External Description:

Intermediate Generalist Software Engineer

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to bring an experience that will embrace and build upon everything that makes this franchise so special.

This position is open to qualified individuals anywhere in the Americas where EA operates as an employer.

Full Circle is seeking an Intermediate Generalist Engineer to join the Skate Team

RESPONSIBILITIES

  • Collaborate with designers and artists to prototype, iterate on and polish new game mechanics.
  • Develop tools and workflows to produce new game features.
  • Architect and document gameplay systems.
  • Work with the central Frostbite engine team to develop systems that can be shared across games.

REQUIREMENTS

  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • 3+ years of experience with C++ and experience in object-oriented design and implementation.
  • Someone with a passion for creating games.
  • Ability to collaborate across disciplines.
  • Knowledge of good software programming practices.
  • Experience debugging runtime systems.
  • Understand performance implications of Gameplay systems & algorithms.

Nice to have:

  • Knowledge of multiplayer game development
  • Experience with AI, physics, animation, input, cameras and/or other common gameplay systems.
  • Familiar with basic game development technologies such as Perforce, Visual Studio.
  • Familiar with scripting languages (Python, Lua, Ruby) and interpreted languages. (C#, Java)
  • Knowledge in a second field, such as physics or mathematics.

City:

State:

Remote?: 1

Community / Marketing Title: Intermediate Generalist Software Engineer - SKATE

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-07-21 20:18:37.937

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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