Modeler - The Sims
여러 위치: United Kingdom • Helsinki, Finland • Ireland • Romania • Sweden • Germany • France • Spain
참고
Requisition Number: 167097
Position Title: Props-Objects Artist
External Description:
At Maxis, we thrive on outrageous thinking.
It’s the fuel that inspires the best games in the world. We’re creators and great storytellers. Our mission is not just about amazing our peers – it’s about amazing our fans. Taking risks, collaborating with each other and daring to dream big. Together, we can improve the way millions play every day.
The Sims 4 is looking for an Object Modeler. Architecture, furniture, machinery, vehicles, vegetation; as an Object Modeler you create all of these and more. You hand paint your textures and know how to optimize a mesh for best performance without sacrificing visual quality. Though your passion is creating beautiful assets, as an Object Modeler you aren’t afraid of working within a technical pipeline and are comfortable problem solving with Animators and Engineers. You are confident enough to run with a task with little oversight but are open to feedback from Art Direction and love collaborating with your peers.
You will report into the Development Director.
Responsibilities:
- Create and debug assets in The Sims 4 while maintaining technical standards.
- Model and texture high quality assets.
- Work with multiple development disciplines, including non-art specific groups, to assess and improve assets.
- Maintain technical and aesthetical coherence with the Sims brand.
Skills and Experience:
- 2+ years professional experience in art game development
- Proficient experience with 3D Software such as Maya & Photoshop.
- Strong time management and communication skills.
- Strong traditional art skill in drawings or sketches.
- Excellent sense of form, weight (mass), and volume.
- Good use of light and shadow.
- Breadth of artistic styles, especially hand painted.
- An understanding of optimization for game engines.
- Excellent sense of quality and craftsmanship.
Nice to have:
- Experience with ZBrush, Substance Painter/Designer, Marmoset, etc.
- Experience rigging models for animation
- Familiarity with The Sims
Candidates must submit a portfolio illustrating their 3D modeling and texturing skill set to be considered for this role.
City:
State:
Community / Marketing Title: Modeler - The Sims
Company Profile:
Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.
EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.
Days Open: 209
Can this position be remote?: 1
EEO Employer Verbiage:
EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.