Modeler - The Sims
複数の場所: United Kingdom • Helsinki, Finland • Ireland • Romania • Sweden • Germany • France • Spain
注意
Requisition Number: 167097
Position Title: Props-Objects Artist
External Description:
At Maxis, we thrive on outrageous thinking.
It’s the fuel that inspires the best games in the world. We’re creators and great storytellers. Our mission is not just about amazing our peers – it’s about amazing our fans. Taking risks, collaborating with each other and daring to dream big. Together, we can improve the way millions play every day.
The Sims 4 is looking for an Object Modeler. Architecture, furniture, machinery, vehicles, vegetation; as an Object Modeler you create all of these and more. You hand paint your textures and know how to optimize a mesh for best performance without sacrificing visual quality. Though your passion is creating beautiful assets, as an Object Modeler you aren’t afraid of working within a technical pipeline and are comfortable problem solving with Animators and Engineers. You are confident enough to run with a task with little oversight but are open to feedback from Art Direction and love collaborating with your peers.
You will report into the Development Director.
Responsibilities:
- Create and debug assets in The Sims 4 while maintaining technical standards.
- Model and texture high quality assets.
- Work with multiple development disciplines, including non-art specific groups, to assess and improve assets.
- Maintain technical and aesthetical coherence with the Sims brand.
Skills and Experience:
- 2+ years professional experience in art game development
- Proficient experience with 3D Software such as Maya & Photoshop.
- Strong time management and communication skills.
- Strong traditional art skill in drawings or sketches.
- Excellent sense of form, weight (mass), and volume.
- Good use of light and shadow.
- Breadth of artistic styles, especially hand painted.
- An understanding of optimization for game engines.
- Excellent sense of quality and craftsmanship.
Nice to have:
- Experience with ZBrush, Substance Painter/Designer, Marmoset, etc.
- Experience rigging models for animation
- Familiarity with The Sims
Candidates must submit a portfolio illustrating their 3D modeling and texturing skill set to be considered for this role.
City:
State:
Community / Marketing Title: Modeler - The Sims
Company Profile:
Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。
EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。
Days Open: 209
Can this position be remote?: 1
EEO Employer Verbiage:
EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。