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Experience Designer II

여러 위치: Guildford, UK • Helsinki, Finland • Ireland • Romania • Sweden • Germany • France • United Kingdom • Spain

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 167096

Position Title: Experience Designer II

External Description:

At Maxis, we thrive on outrageous thinking. 

It’s the fuel that inspires the best games in the world. We’re creators and great storytellers. Our mission is not just about amazing our peers – it’s about amazing our fans. Taking risks, collaborating with each other and daring to dream big. Together, we can improve the way millions play every day. 

As an Experience Designer on The Sims 4, you’ll report to the Development Director and work with a team of enthusiastic industry craftspeople from all walks of life. You will use your passion and knowledge to develop the user interface and related systems from visual mocks through final implementation.  

You will work with your engineering, game design, research, and production partners to create experiences that surprise, delight, and invite millions of gamers around the world to Play with Life. 


Responsibilities

  • Drive user-centered design processes to provide outstanding design solutions for Maxis games.
  • Partner with your XD Lead, engineering, game design, and production team.
  • Be a promoter of usability, inclusiveness, and accessibility.
  • Maintain and adhere to an existing visual design system, including iconography, typography, visual hierarchy, brand expression, and motion.
  • Collaborate closely with UX designers to gather requirements, explore creative directions, produce prototypes and iterate based on testing results.
  • Deliver high fidelity and high-quality UI screens that align with the product’s experience goals, usability and accessibility standards.
  • Implement UI in game engine.
  • Partner with various team members to find balanced design solutions to player and business goals within technical constraints.

Qualifications

  • At least 4 years of UX/UI experience as a UX designer, visual designer, UI artist, product designer or similar role. Your experience includes some combination of: game and non-gaming products, live service and/or social networks.
  • Understanding of UX methodologies & tools to support your visual design solutions.
  • Proficiency in Adobe Photoshop, Illustrator, and/or other visual design tools such as Figma, Sketch, Principal, Adobe XD etc.
  • The ability to lay out complex information in an easy to understand manner.
  • Strong visual design skills (i.e., composition, iconography, layout, typography, color theory).
  • Motion graphics skills, the ability to bring interfaces to life with usability in mind.
  • Ability to thrive in a team-oriented, product-focused environment; you enjoy collaboration and appreciate the exchange of ideas and concepts.
  • Comfort presenting cohesive design approaches to non-design audience.
  • Familiarity with technical UI authoring frameworks and experience implementing in engine.
  • A strong awareness of current design and art trends.
  • Experience contributing to and working with Design Systems.

City:

State:

Community / Marketing Title: Experience Designer II

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 392

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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