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Experience (UX/UI) Designer - The Sims

Multiple Locations: United Kingdom • Helsinki, Finland • Ireland • Romania • Sweden • Germany • Spain

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Requisition Number: 167096

Position Title: Experience Designer II

External Description:

At Maxis, we thrive on outrageous thinking. 

It’s the fuel that inspires the best games in the world. We’re creators and great storytellers. Our mission is not just about amazing our peers – it’s about amazing our fans. Taking risks, collaborating with each other and daring to dream big. Together, we can improve the way millions play every day. 

As an Experience Designer on The Sims 4, you’ll report to the Development Director and work with a team of enthusiastic industry craftspeople from all walks of life. You will use your passion and knowledge to develop the user interface and related systems from visual mocks through final implementation.  

You will work with your engineering, game design, research, and production partners to create experiences that surprise, delight, and invite millions of gamers around the world to Play with Life. 


Responsibilities

  • Drive user-centered design processes to provide outstanding design solutions for Maxis games.
  • Partner with your XD Lead, engineering, game design, and production team.
  • Be a promoter of usability, inclusiveness, and accessibility.
  • Maintain and adhere to an existing visual design system, including iconography, typography, visual hierarchy, brand expression, and motion.
  • Collaborate closely with UX designers to gather requirements, explore creative directions, produce prototypes and iterate based on testing results.
  • Deliver high fidelity and high-quality UI screens that align with the product’s experience goals, usability and accessibility standards.
  • Implement UI in game engine.
  • Partner with various team members to find balanced design solutions to player and business goals within technical constraints.

Qualifications

  • At least 4 years of UX/UI experience as a UX designer, visual designer, UI artist, product designer or similar role. Your experience includes some combination of: game and non-gaming products, live service and/or social networks.
  • Understanding of UX methodologies & tools to support your visual design solutions.
  • Proficiency in Adobe Photoshop, Illustrator, and/or other visual design tools such as Figma, Sketch, Principal, Adobe XD etc.
  • The ability to lay out complex information in an easy to understand manner.
  • Strong visual design skills (i.e., composition, iconography, layout, typography, color theory).
  • Motion graphics skills, the ability to bring interfaces to life with usability in mind.
  • Ability to thrive in a team-oriented, product-focused environment; you enjoy collaboration and appreciate the exchange of ideas and concepts.
  • Comfort presenting cohesive design approaches to non-design audience.
  • Familiarity with technical UI authoring frameworks and experience implementing in engine.
  • A strong awareness of current design and art trends.
  • Experience contributing to and working with Design Systems.

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Remote?: 1

Community / Marketing Title: Experience (UX/UI) Designer - The Sims

Company Profile:

Electronic Arts is an innovative tech company that creates incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-07-21 15:43:42.437

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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