filler

Technical Artist -Tools & Pipelines - SKATE

여러 위치: Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA • Vancouver, BC, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA

지원

Requisition Number: 167047

Position Title: Technical Artist 2

External Description:

Pour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

As an experienced Technical Artist - Pipelines and Tools, reporting to Skate's Technical Art Director, you will work in collaboration with content creators and other Technical Artists working on features and content creation techniques.

Responsibilities

  • You will research and explore potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof-of-concept work in pre-production.
  • Work with Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production content generation workflows and tools.
  • Communicate technical requirements for pipelines, workflows, and tools to serve game team product goals.
  • You will partner on inclusion of new pipelines, tools & workflows in tech roadmaps, including engine roadmaps, product tech art roadmaps, and content team workflow roadmaps.
  • Partner in selection of off-the-shelf software and hardware solutions to support the game content creation goals.
  • Stay Current with and exhibit a high degree of technical knowledge about current state-of-the-industry content workflows, tools and pipelines.
  • You will educate our game team on concepts relating to Tools & Pipelines through presentations; Audiences will include members of other disciplines as Art Direction, Engineering, Operations, and Production.

Qualifications
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • 5+ Years Experience as a Technical Artist working on Tools and Pipelines.
  • Experience developing tools and pipelines on at least 1-2 shipped console/PC titles.
  • An understanding of architecture for complex tools and pipelines with a focus on content creator (artist/designer) friendly workflows and scalability.
  • Effective at communicating and working with different audiences to partner in technology and tool development: Content Creators, Technical Artists, Tools and Rendering SEs.
  • Experience using and setting up Automation for content/asset processing.
  • Understanding of a wide range of real-time game content and the requirements for these to be efficient and high-quality.
  • A proficiency in at least one of the following languages: C#, Python, C++
  • A willingness to jump into the unknown and solve new problems;
  • Expert knowledge in a few 2D and 3D Art packages and workflows: Maya, Photoshop, Substance, Houdini, Etc. i

City:

State:

Remote?: 1

Community / Marketing Title: Technical Artist -Tools & Pipelines - SKATE

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2021-07-12 23:19:55.0

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html