Senior Software Developer (Rendering)

Location: Seattle, Washington, United States

Notice

This position is no longer open.

Requisition Number: 167016

Position Title: Sr Software Engineer I

External Description:

Finding great talent and supporting our studios to be the best place for people to do their best work is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next generation emergent storytelling. Join us to pursue your passion to craft unique, groundbreaking and inclusive games that empower players to generate incredible stories of heroic adventure.  Become a foundational part of an ambitious, respectful and diverse team as we are looking for a Senior Rendering Software Developer.

This is an opportunity to join us in the early stages of development working on GPU architecture, deferred lighting, global illumination, shadows, and anti-aliasing. You will report to the project technical director and work with content creators to implement features, tools, and debugging workflows. 

Responsibilities:

  • You will work with Artists to collaborate on bringing the vision of the Art Director to life.
  • Work with a Lead Rendering SE to create rendering technologies.
  • Optimize GPU performance on consoles and PC.
  • You will support Artists & Technical Artists using tools and workflows with debugging tools, documentation & usability.

Requirements

  • 5+ years of experience working on AAA products in a related role with multiple shipped titles.
  • Experience with last-gen consoles - PS4, Xbox One and PC with other platform experience a bonus.
  • Proficient in modern rendering techniques such as Photogrammetry, PBR, Compute Shaders.
  • Experience with a large data-driven engine, such as a commercial engine or a large internal one.
  • Expertise with C++ and experience in object-oriented design and implementation.
  • Mathematics skills especially with Linear Algebra & Calculus.
  • Understanding of multithreaded architectures and synchronization principles.
  • Work with internal and externally developed code in a collaborative fashion.
  • Excellent debugging experience using tools to help debug.
  • In-depth understanding of performance bottlenecks of rendering features.
  • Experience with a variety of performance analysis tools such as PIX, and GPAD

Nice to Have

  • Experience working with current-gen (PS5 and Xbox Series X) consoles.
  • Experience working with off-site developed technology and driving collaboration process.
  • Experience with C# for tool development.
  • Experience working with Technical Artists as partners in feature production.

City:

State:

Remote?: 1

Community / Marketing Title: Senior Software Developer (Rendering)

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-07-09 23:31:00.0

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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