Lead Designer, 3C

Location: Seattle, Washington, United States

Notice

This position is no longer open.

Requisition Number: 166983

Position Title: Sr Game Designer

External Description:

Finding great talent and supporting our studios to be the best place for people to do their best work is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and

pioneering next generation emergent storytelling. Join us to pursue your passion to craft unique, groundbreaking and inclusive games that empower players to generate incredible stories of heroic adventure. Become a foundational part of an ambitious, respectful and diverse team as we are looking for a Lead Designer to join our team.

The Lead Designer is responsible for crafting the environments which will immerse players in our game. They will lead the team who will design, create and balance the open world in order ensure that players are utterly immersed in their story.

The Lead Designer will combine a strong sense of level design and gameplay systems with excellent aesthetic sense to create a world that feels natural and compelling. They will collaborate closely with both art and design to compose environments, place assets and sculpt terrain.

Responsibilities:

  • Leading a team to a design, create, and balance the open world
  • Work with other departments to create a world that highlights the key features and systems of the game.
  • Supporting the needs of the art, design and narrative teams.
  • Have a thorough understanding of pipelines and art integration into the game.
  • Teaching, growing and mentoring the open world team as well as fostering and participating in a culture of open and honest feedback.
  • Work in collaboration with level artists to ensure playability of levels and graphic fidelity.
  • Contribute to the creative process through original ideas and inspiration.

Qualifications:

  • You will have 5+ year's experience in video game level design with experience on at least one AAA title and:
  • Experience using visual scripting and level design tools
  • Communicate design decisions and design documents creation
  • Prototype ideas and share those ideas with other disciplines
  • Comfort and capability in creative and technical design discussions
  • Understanding of environmental aesthetics and function vs. form relationships, and what makes a game level fun and intriguing
  • Break down tasks and work with production to produce estimates and priorities.

City:

State:

Remote?: 1

Community / Marketing Title: Lead Designer, 3C

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-07-09 23:34:17.687

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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