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Software Engineer

Location: Toronto, Ontario, Canada

Notice

This position is no longer open.

Requisition Number: 166964

Position Title: Software Engineer II

External Description:

Aperçu

Vous intégrerez une équipe centralisée (DRE) qui est responsable de la gestion du développement et de l’exploitation pour toutes les divisions de Electronic Arts dont la mission consiste à simplifier les processus de création de jeu de notre organisation. Les membres de notre équipe sont établis partout dans le monde. Vous assurerez la prestation d’importants services bout en bout pour le déploiement et l’intégration continus de plusieurs œuvres de Electronic Arts au moyen de toutes sortes de plates-formes. En plus de nous aider à assurer le bon fonctionnement de nos systèmes, vous définirez les exigences, fournirez de la rétroaction et gérerez la configuration et le développement de solutions d’automatisation d’infrastructures de création et de test. Vous relèverez de la directrice ou du directeur du développement logiciel.

Vos responsabilités

  • Créer des scripts et des logiciels pour concevoir des jeux.
  • Entretenir des systèmes d’automatisation virtualisés; reconnaître et régler les problèmes.
  • Surveiller les indicateurs pour améliorer les systèmes d’automatisation.
  • Tenir à jour les outils, intégrations et technologies assurant la fiabilité de l’environnement d’édition.
  • Faire rapport des tâches assignées sur une base régulière et cerner les problèmes affectant le projet.

Nos exigences

  • Vous avez au moins 2 ans d’expérience en développement logiciel.
  • Vous connaissez les langages suivants : C#, C++, Python ou Java.
  • Vous avez de l’expérience avec au moins une chaîne de compilation de développement et d’exploitation : Source Control (Git, Perforce, SVN), Jenkins, Chef, Terraform.

Vos atouts

  • Vous êtes titulaire d’un baccalauréat en informatique ou dans un domaine connexe, ou une formation et une expérience professionnelle équivalentes.
  • Vous avez de l’expérience en écriture, débogage et optimisation de requêtes SQL et de procédures stockées avec MS SQL ou un serveur de base de données SQL du même type.
  • Vous connaissez les outils Docker, Kubernetes, AWS, Nomad et Consul.
  • Vous avez de l’expérience avec les chaînes de traitement artistique.
  • Vous avez de l’expérience avec les systèmes de création distribués.
  • Vous avez de l’expérience avec les systèmes d’automatisation à grande échelle et à haut débit ayant un taux élevé de disponibilité.
  • Vous connaissez les consoles de jeu.

POSITION OVERVIEW: 

The Development Release Engineer is part of a centralized team (DRE), responsible for DevOps across EA. This role provides vital end to end Continuous Integration/Deployment services to several game titles within EA across a variety of platforms. The role ensures the systems are running smoothly, gathers requirements, provides feedback, and manages configuration management and development build/test automation infrastructure solutions.

RESPONSIBILITIES:

  • Develop and maintain scripts & software to build and ship games
  • Maintain and support virtualized automation farms, proactively identify and mitigate issues
  • Monitor and analyze metrics to optimize automation systems
  • Maintain tools, integrations, and technologies to support a highly reliable release environment
  • Report regular status on assigned tasks and proactively identify project risks and issues while meeting project deadlines consistently

SKILLS AND EXPERIENCE REQUIRED:                                              

  • 3+ year Software development experience
  • Knowledge in one or more of the following: C#, C++, Python, Perl, Java
  • Experience with one or more DevOps tool chain – Source Control (Git, Perforce, SVN), Jenkins, Chef, Terraform
  • Ability to self-manage and prioritize work effectively within deadlines
  • Ability to work in a dynamic and collaborative team environment
  • Excellent communication skills                                               

DESIRED:                                         

  • Bachelor’s degree in computer science or related field, or equivalent training and professional experience
  • Experience writing, debugging and optimizing SQL queries and stored procedures in MS SQL or similar SQL based database server
  • Docker, Kubernetes, AWS, Nomad, Consul
  • Knowledge and experience of art pipelines
  • Experience with distributed build systems
  • Experience with large-scale, high-availability, high-throughput automation systems
  • Preferred knowledge in gaming consoles

City:

State:

Remote?: 0

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-07-08 20:56:27.463

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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